Procedural Dungeon Generator Pro


Generate fully procedural dungeons with rooms, corridors, doors, walls, ceilings, player spawning, item spawning, and editor tools. Easy to customize and ready for roguelike and RPG games.


by DanteKiller Studio


Price History +

Procedural Dungeon Generator Pro is a powerful and easy-to-use procedural dungeon generation system for Unity, designed to create dynamic dungeon layouts with minimal setup.

The generator automatically creates interconnected rooms, corridors, walls, doors, ceilings, corners, and optional holes while maintaining a clean and customizable workflow. Every dungeon can be regenerated instantly using random or custom seeds, making it ideal for roguelikes, RPGs, dungeon crawlers, survival games, prototypes, and procedural level generation.

The package includes a complete custom Inspector with editor tools that allow dungeons to be generated, regenerated, and cleared directly from the Unity Editor, greatly improving development workflow.

A flexible spawning system allows automatic placement of items, enemies, objectives, collectibles, and players using reusable SpawnTable assets. Spawn rules support room-only spawning, random floor spawning, minimum distance between objects, quantity limits, offsets, and finish/objective placement.

A lightweight SimplePlayer controller is included for testing generated dungeons and supports both top-down and first-person navigation modes.

  • Number of textures - 4
  • Texture dimensions - 2048px max import size
  • Number of meshes/prefabs - 8 meshes / 5 prefabs
  • Rigging - No

Features

• Fully procedural dungeon generation

• Automatic room and corridor generation

• Configurable room sizes and dungeon dimensions

• Random or custom Seed support

• Optional spawn room generation

• Automatic wall generation

• Door generation

• Ceiling generation

• Inner, outer and hole corner generation

• Optional hole generation

• Item spawning system using Spawn Tables

• Player spawning system

• Custom Inspector with editor buttons

• Runtime dungeon regeneration

• Highly customizable prefab-based workflow

• Grid-based procedural generation

• Optimized for rapid prototyping and production projects

Perfect for:

  • Roguelike games
  • Dungeon Crawlers
  • RPGs
  • Survival games
  • Adventure games
  • Procedural level generation
  • Game jams
  • Rapid prototyping

Thanks for downloading, if you haveany feedback or thoughts on this package please let me know at bboyc_34@hotmail.com


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