Procedural Terraces & Lava 8K – 36 Terrains


9 demo scenes - 3 levels in Built-in, URP and HDRP, each with its own hand-tuned lighting ... ✦ REALISTIC LOOK ... No visible tiling - re-assembled textures plus anti-tiling terrain shaders


by Matei Ioan Alexandru


Price History +

36 procedural heightmaps at exact 1:1 scale, about 16 x 16 km each: terraced mesas, stepped valleys and lava fields. Grey rock, water. 9 demo scenes for Built-in, URP and HDRP.
  • Heightmaps - 36 x 16-bit greyscale PNG, 8097 x 8097 px, 2 m spacing, up to 16192 x 16192 m
  • Height range - 271 to 620 m per map, lowest point at 0
  • Terrains - 2 x 2 Unity terrains of 4097 samples per map (shared edges), unused edge cut with terrain holes
  • Precision - Unity's 32,767 height levels (at most half a level from the pixel)
  • Ground layers - 8 terrain layers, 4096 x 4096 albedo / normal / mask + Lava look (6 layers)
  • Shaders - anti-tiling terrain shaders for Built-in, URP and HDRP; lake and sea water shader for Built-in and URP
  • Water - HDRP water surfaces (lakes), shoreline foam ribbons
  • Demo - 9 scenes (3 levels x Built-in / URP / HDRP), fly / walk camera
  • Performance - native 3840 x 2160: Built-in 68+, URP 71+, HDRP 124+ FPS
  • Tools - 16 km Terrains Builder and Setup windows, documentation PDF
  • Unity - 2022.3 and above

▶ Full 4K video showcase: https://youtu.be/syLgBP0AQsg


36 procedural terrains for Unity - terraced mesas, stepped valleys and lava fields. Every map is about 16 x 16 km at exact 1:1 scale, with a realistic ground look: grey rock, alpine meadows, a lava look and real water.


✦ WHAT YOU GET

  • 36 heightmaps - 16-bit PNG, 8097 x 8097 pixels, 2 m between samples, about 16.2 km per side
  • Natural heights - each map's height range set for its relief type (271 to 620 m)
  • 2 relief folders - Lava (6), Terrace (30)
  • 9 demo scenes - 3 levels in Built-in, URP and HDRP, each with its own hand-tuned lighting

✦ ONE-CLICK TERRAIN BUILDER

  • Any map, finished - ground textures, snow, lakes and shoreline foam in one click
  • Snow line control - add snow to the high ground of any map, lower on north-facing slopes
  • Lakes - basins fill automatically to the depth you choose
  • Exact pixels - no resampling: every terrain sample is an original heightmap pixel (2 x 2 Unity terrains per map)

✦ REALISTIC LOOK

  • 8 ground layers at 4K - meadow, pasture, forest floor, stony earth, scree, grey rock, snow, lake bed
  • Lava look - black basalt, red-black cinder, dark ash plains and grey-green lava moss on the lava maps
  • No visible tiling - re-assembled textures plus anti-tiling terrain shaders
  • Realistic water - HDRP water surfaces with reflections and shoreline foam; own lake and sea shader for Built-in and URP

✦ PERFORMANCE

  • Native 4K - Built-in 68-84 FPS, URP 71-159 FPS, HDRP 124-146 FPS in the demo levels
  • Setup window - one button for the few project settings a package cannot carry

✦ ALSO IN THIS SERIES

  • Procedural Ridged Mountains 8K - 34 Terrains
  • Procedural Mountains & Rivers 8K - 37 Terrains
  • Procedural Islands, Lakes & Hills 8K - 48 Terrains
  • Shared tools - all packs share one Core and one tools folder, so several packs never duplicate them