Procedural Terraces & Lava 8K – 36 Terrains
9 demo scenes - 3 levels in Built-in, URP and HDRP, each with its own hand-tuned lighting ... ✦ REALISTIC LOOK ... No visible tiling - re-assembled textures plus anti-tiling terrain shaders
by Matei Ioan Alexandru
Price History +
36 procedural heightmaps at exact 1:1 scale, about 16 x 16 km each: terraced mesas, stepped valleys and lava fields. Grey rock, water. 9 demo scenes for Built-in, URP and HDRP.
- Heightmaps - 36 x 16-bit greyscale PNG, 8097 x 8097 px, 2 m spacing, up to 16192 x 16192 m
- Height range - 271 to 620 m per map, lowest point at 0
- Terrains - 2 x 2 Unity terrains of 4097 samples per map (shared edges), unused edge cut with terrain holes
- Precision - Unity's 32,767 height levels (at most half a level from the pixel)
- Ground layers - 8 terrain layers, 4096 x 4096 albedo / normal / mask + Lava look (6 layers)
- Shaders - anti-tiling terrain shaders for Built-in, URP and HDRP; lake and sea water shader for Built-in and URP
- Water - HDRP water surfaces (lakes), shoreline foam ribbons
- Demo - 9 scenes (3 levels x Built-in / URP / HDRP), fly / walk camera
- Performance - native 3840 x 2160: Built-in 68+, URP 71+, HDRP 124+ FPS
- Tools - 16 km Terrains Builder and Setup windows, documentation PDF
- Unity - 2022.3 and above
▶ Full 4K video showcase: https://youtu.be/syLgBP0AQsg
36 procedural terrains for Unity - terraced mesas, stepped valleys and lava fields. Every map is about 16 x 16 km at exact 1:1 scale, with a realistic ground look: grey rock, alpine meadows, a lava look and real water.
✦ WHAT YOU GET
- 36 heightmaps - 16-bit PNG, 8097 x 8097 pixels, 2 m between samples, about 16.2 km per side
- Natural heights - each map's height range set for its relief type (271 to 620 m)
- 2 relief folders - Lava (6), Terrace (30)
- 9 demo scenes - 3 levels in Built-in, URP and HDRP, each with its own hand-tuned lighting
✦ ONE-CLICK TERRAIN BUILDER
- Any map, finished - ground textures, snow, lakes and shoreline foam in one click
- Snow line control - add snow to the high ground of any map, lower on north-facing slopes
- Lakes - basins fill automatically to the depth you choose
- Exact pixels - no resampling: every terrain sample is an original heightmap pixel (2 x 2 Unity terrains per map)
✦ REALISTIC LOOK
- 8 ground layers at 4K - meadow, pasture, forest floor, stony earth, scree, grey rock, snow, lake bed
- Lava look - black basalt, red-black cinder, dark ash plains and grey-green lava moss on the lava maps
- No visible tiling - re-assembled textures plus anti-tiling terrain shaders
- Realistic water - HDRP water surfaces with reflections and shoreline foam; own lake and sea shader for Built-in and URP
✦ PERFORMANCE
- Native 4K - Built-in 68-84 FPS, URP 71-159 FPS, HDRP 124-146 FPS in the demo levels
- Setup window - one button for the few project settings a package cannot carry
✦ ALSO IN THIS SERIES
- Procedural Ridged Mountains 8K - 34 Terrains
- Procedural Mountains & Rivers 8K - 37 Terrains
- Procedural Islands, Lakes & Hills 8K - 48 Terrains
- Shared tools - all packs share one Core and one tools folder, so several packs never duplicate them