PSX Post-Soviet Courtyard – Environment Pack


- PS1 / PSX-style projects - Post-apocalyptic and abandoned city scenes - Eastern European and Soviet-themed settings - Indie horror and narrative games ... Not included: vehicles.


by Rosenshine Games


Price History +

Soviet-style PSX courtyard kit: 97 low poly prefabs incl. 10 panel buildings, kiosks, bus stops, playground, fences, props and ground tiles.

Number of meshes/prefabs: 97

Number of textures: 45

Texture dimensions: [128x128/256x256/512x512]

Polygon count: Min 2 tris / Max 5300 tris

Average polygon count: ~350 tris per asset

Rigging: No

Animation count: 0

Animation type list: None

UV mapping: Yes

LOD information: None

Types of materials and texture maps: Standard materials, Albedo (Base Color) only

Render pipelines: [Built-in, URP, HDRP]

This Post-Soviet Courtyard Pack is a complete collection of PSX-style, retro, and lowpoly environment assets designed for building Soviet-era apartment block courtyards, abandoned districts, and post-apocalyptic suburbs.


The pack includes 97 ready-to-use prefabs: 10 apartment buildings (Khrushchyovka, Brezhnevka, Czech-type, 16-story panel blocks, Stalinka and a barracks), 8 shops and kiosks, bus stops, street lamps, a power line, modular heating pipes, 12 road signs, fences, garages, benches, trash bins, a playground, trees and bushes, 10 ground tiles, and 9 graffiti variants.


Perfect for developers creating:


- Survival horror and retro-inspired games

- PS1 / PSX-style projects

- Post-apocalyptic and abandoned city scenes

- Eastern European and Soviet-themed settings

- Indie horror and narrative games

- First-person or third-person exploration games

- Low-end or mobile platforms


All models use efficient polygon counts, pixelated textures, and clean UVs, ensuring excellent performance across all platforms.

Each prefab is ready to use: simply drag the assets into your scene and start building.

Buildings, kiosks and street props are designed to work together, so a full courtyard can be assembled in minutes. Modular heating pipes let you route a pipeline anywhere, and the ground tiles (sand, dirt, grass, concrete slabs, sidewalks, road and pedestrian crossing) cover the whole scene.


Not included: vehicles. Buildings are exteriors only (not enterable).


Technical details:

- Number of prefabs: 97

- Texture resolution: [128x128 / 256x256 - check] (PNG)

- Texture maps: Albedo (Base Color)

- UVs: All assets are UV-unwrapped

- Prefabs: Unity prefabs included

- Render pipelines: [Built-in, URP, HDRP - check]