Realistic Animated Fish Pack – 10 Rigged Fish: Marlin, Shark, Pike, Sturgeon


- White Sturgeon 2.5 m - Gar 2.86 m - Northern Pike 1.0 m - Rockfish 0.7 m ... - 94 animations with unified names A__: swim, turn, curiosity, jump, attack, caught, ...


by AndryVinneti


Price History +

Ten realistic rigged and animated fish at real-world scale: 94 animations, subsurface scattering material, 3 LODs, swim, jump and ragdoll scripts, demo scene. URP.

- Unity 2022.3 LTS or newer, Universal Render Pipeline (URP)

- 10 skinned meshes, Generic rig, custom skeleton per fish (19-28 bones)

- Triangles LOD0: Marlin 22,212; Goblin Shark 30,114; Narwhal 13,620; Rockfish 11,064; Walleye 9,412; Gar 8,452; Pike 6,854; Sailfish 6,205; Hogfish 5,114; Sturgeon 4,266

- LODs: 3 per fish (LOD1 ~50%, LOD2 ~25%)

- Animations: 94 (Marlin, Sailfish, Goblin Shark, Sturgeon, Pike, Rockfish 10 each; Narwhal 11; Gar 10; Hogfish 8; Walleye 5)

- Prefabs: 12

- Materials: 12 Lit, 12 SSS, 1 eye gloss

- Textures: BaseColor (opacity in alpha), Normal, MaskMap, Thickness; 4096 (Marlin, Goblin Shark, Narwhal, Walleye), 2048 (others)

- Scripts: FishWander, FishJump, FishRagdoll, FishAnimDemo (C#)

- Documentation: Assets/FishPack/Documentation/README.txt

Ten realistic rigged and animated fish at real-world scale for fishing games, underwater scenes, survival and open-world projects: from a 0.5 m hogfish to a 6.5 m narwhal.


Fish (real length):

- Blue Marlin 3.0 m

- Sailfish 2.5 m

- Goblin Shark 3.0 m

- Narwhal 6.5 m

- White Sturgeon 2.5 m

- Gar 2.86 m

- Northern Pike 1.0 m

- Rockfish 0.7 m

- Walleye 0.6 m

- Hogfish 0.5 m, 3 color skins


What is included:

- 12 ready prefabs with Animator Controller and LOD Group (3 levels)

- 94 animations with unified names A_<Fish>_<Action>: swim, turn, curiosity, jump, attack, caught, death; in-place and root motion versions

- Subsurface scattering material: light passes through fins and thin parts when the fish is lit from behind (thickness map for every fish)

- Standard URP Lit materials

- Fish Wander script: the fish swims around inside a zone

- Fish Jump script: the fish jumps out of the water along an arc on a timer

- Fish Ragdoll script: the fish falls as a physics ragdoll

- Demo scene: material rows, labeled animation grid, swimming, jumping and ragdoll fish


Water, splashes and the ocean background from the cover images are not included.