Realistic Gar Fish – Rigged & Animated Longnose Gar, 25 Animations | URP
A realistic Gar (Lepisosteus), the ancient armored freshwater fish of North American ... Demo scene: material showcase with back light, labeled grid of all animations, ... Scale: 2.8 m long.
by AndryVinneti
Price History +
Realistic rigged and animated Gar (2.8 m) for URP: 25 animations with root motion, SSS fin material, 3 LODs, swim and jump scripts with water splashes, demo scene.
- Unity 2022.3 LTS or newer, Universal Render Pipeline (URP 14+)
- 1 skinned mesh, Generic rig, 26 bones, max 4 bone weights per vertex
- Triangles: LOD0 8,452; LOD1 4,225; LOD2 2,112
- 25 animations (A_Lepisosteus_<Action>), in-place and root motion
- Textures: BaseColor, Normal, MaskMap (metallic, AO, smoothness) 2048 px; Thickness 1024 px
- Materials: M_Lepisosteus (URP Lit), M_Lepisosteus_SSS (shader SGTrade/Lepisosteus SSS), splash particle material
- Scripts (C#, namespace SGTrade.Lepisosteus): LepisosteusWander, LepisosteusJump, LepisosteusAnimDemo
- 2 particle effects: PS_Lepisosteus_SplashOut, PS_Lepisosteus_SplashIn
- 1 demo scene
- Documentation: Assets/LepisosteusGar/Documentation/README.txt
A realistic Gar (Lepisosteus), the ancient armored freshwater fish of North American rivers and lakes, ready to swim, jump and be caught.
Drop the prefab into your scene, add a script and the fish swims around a zone or jumps out of the water with splashes. Made for fishing games, river and swamp levels, survival and open-world projects, aquariums and underwater scenes.
What is included
- Ready prefab with Animator Controller and LOD Group (3 levels), trigger collider
- 25 animations: swim (slow, normal, fast), turns left, right and 180, idle, rising to breathe air, jump, attack, bite, hit, caught and caught loop, flopping on the ground, death; in-place and root motion versions
- SSS material: light passes through the fins and tail when the fish is lit from behind (thickness map), plus a standard URP Lit material
- Lepisosteus Wander script: the fish swims around inside a zone on random paths
- Lepisosteus Jump script: the fish jumps out of the water along an arc, with a splash when it leaves the water and a lighter one when it dives back
- Water splash particle effects (drops and spray)
- Demo scene: material showcase with back light, labeled grid of all animations, swimming and jumping fish
Scale: 2.8 m long.