Red Blood Knight


3d model is designed for computer games of different genres you can use it in your game, make a retarget animation for it


by JustMaks


Price History +

Animation retarget Unity. Rigged to Humanoid

Fully rigged (standard humanoid rig)

The skeleton is suitable for loading animations MIXAMO


Editing the model is recommended in Maya (for example, to detach a scull, remove the big thing on the head, etc.)


PBR Textures Metal/smoothness

4K or 2k Textures

Texture sets are separated for each part

8 Texture sets - Cuirass, Shingards (i mean pants), Head, Sabaton (I mean boots), Gloves, Sword, Shield, Mace

used programs: ZBrush, 3D-Coat, Marmoset toolbag 3, Maya

my e-mail makslectorem@gmail.com