Sci-fi Containers Pack


Minimum Unity version 6000.0. No scripts and no custom shaders. ... crates or supply drops. ... sits on its hinge edge. ... as it opens. - One material for the whole set.


by ok_dev


Price History +

Futuristic Containers Pack

Number of textures: 5 (3 base colour + 1 shared normal + 1 shared metallic/smoothness).

The included HDRP and Built-in packages add 5 each, 15 in total across the three pipelines.

Texture dimensions: 4096 x 4096, PNG

Polygon count (triangles):

Capsule case - 6,986

Chest - 7,361

Crate box - 5,730

Hex canister - 4,456

Barrel - 3,942

Total - 28,475

Minimum polygon count: 3,942

Maximum polygon count: 7,361

Number of meshes/prefabs: 9 unique meshes / 15 prefabs (5 containers x 3 colour variants)

Rigging: No

Animation count: 0

Animation type list: none 

UV mapping: Yes - one UV channel, non-overlapping, inside 0-1, no UDIM

LOD information: No LODs

Types of materials and texture maps: PBR metallic/roughness. One material per colour

variant, 3 materials per pipeline. URP Lit uses Base Map, Metallic/Smoothness and Normal;

HDRP Lit uses Base Map, Mask Map and Normal; Built-in uses Standard with Albedo,

Metallic/Smoothness and Normal.

Collision: convex mesh colliders authored per part, 49 hulls across the set. Lid colliders

are parented to the lid and follow it as it opens.

Render pipelines: configured for URP; HDRP and Built-in are included as separate Unity

packages inside the pack. Minimum Unity version 6000.0.

No scripts and no custom shaders.

Five sci-fi storage containers — a long capsule case, a chest, a crate box, a hex canister

and a barrel — ready to drop into a shooter, survival, looter or strategy project as loot

crates or supply drops. Fifteen prefabs in total: every container in all three colour

variants, each with collision set up and ready to place.


- Four of the five containers have a hinged lid as a separate mesh, and every lid pivot

  sits on its hinge edge. Opening one is a single rotation on one local axis — about 75

  degrees is fully open — so lids can be driven from code, a tween or an animation clip

  with no extra parent objects. The lid colliders are parented to the lid and follow it

  as it opens.


- One material for the whole set. All five containers share a single 4K texture set per

  colour variant, so a shelf full of containers is one draw call batch instead of five,

  and a colour swap is one material swap - not a new set of assets.


- Convex mesh colliders authored per part, 49 hulls across the set, so containers stack

  on each other and physics objects rest on them correctly.


Three colour variants are included: black and white, green, and red and white.


Configured for the Universal Render Pipeline out of the box. HDRP and Built-in versions

are included as separate Unity packages inside the pack — one double-click and the

materials and prefabs are set up for your pipeline. A demo scene with all fifteen prefabs

is included.


No scripts and no custom shaders: only stock Unity shaders, so nothing breaks on upgrade.