Scoop Shovel
- LOD information (count, number of levels): 0; no LODs. ... Editable Blender and triangulated FBX/OBJ files are supplied in the companion archives. The Unity package itself uses FBX.
by David Agababyan
Price History +
- Number of textures: 3 in Unity; 4 source PBR maps plus 1 URP packed map in the complete delivery.
- Texture dimensions: 2048 x 2048 each.
- Polygon count of Scoop Shovel: 2,970 triangles after triangulation.
- Minimum polygon count: 2,970 triangles per assembled tool.
- Maximum polygon count: 2,970 triangles per assembled tool (one model, no variants).
- Number of meshes/prefabs: 6 meshes / 1 standalone prefab.
- Rigging: No
- Animation count: 0
- Animation type list: None
- UV mapping: Yes; one non-overlapping atlas.
- LOD information (count, number of levels): 0; no LODs.
- Types of materials and texture maps (e.g., PBR): one URP/Lit metallic PBR material; BaseColor, tangent-space Normal, Metallic/Smoothness.
- Collision: three approximate primitive colliders; no Rigidbody.
- Size: 0.280 x 1.196372 x 0.217338 m (Unity X/Y/Z).
- Compatibility: tested Unity 6000.6.1f1 / URP 17.6.0. Built-in/HDRP materials are not supplied.
Add a realistic steel scoop shovel with a wooden shaft and D grip to construction, gardening or survival scenes. Includes one assembled prefab, a demonstration scene, a URP/Lit material and 2K PBR textures. Adjust the material tint and normal strength for your environment. Compound primitive collision is provided; gameplay, carrying and digging behaviour require your own code. Editable Blender and triangulated FBX/OBJ files are supplied in the companion archives. The Unity package itself uses FBX.