Seed Hunter
Seed Hunter is a next-gen 3D environment kit utilizing real-time power of Unity 2019.2 and ...
by POLYGONAUTIC
★★★★★ star rating
Price History +
Seed Hunter is a next-gen 3D environment kit utilizing real-time power of Unity 2019.2 and HDRP.
Seed Hunter has been selected as a winner of the #InsideTheVault challenge!
We spent over 300 hours to bring you variety of environment modules and props with original designs that will allow you to build your own scenes.
Complex polished Seed Hunter demo scene and full cinematic sequence are included, as well as a simple Asset Showcase scene for easier overview.
Both scenes and project itself is very well organized with logical naming conventions.
All assets are organized into a robust Prefab library.
Step-by-step documentation included.
Most of the textures are 4K resolution created in Substance Painter, with maps being packed into Mask Maps to save disk space. All assets are optimized / game ready (PC and console).
Some of the modules included in the kit (usually with several variants):
Floors, Walls & Stairs
Pillars & Beams
Crates, Canisters & Lamps
Pipes & Cables
Grass, Roots & Stones
Gates (animated)
Drone & Serpents
Stone Bridge & Platform
Included assets in general (over 200 various assets):
Models (some with custom collisions)
Textures (unique UVs & tileable)
Materials (Lit shader)
Decals
Detail Maps
Cookies
Volume (Post Process) Profiles
Animated grass shader (Shader Graph)
Several particle effects (Visual Effect Graph)
For more in-depth info on Seed Hunter, check out the Dev Diary.
(NOTE: Project is available for FREE to showcase the quality level of the POLYGONAUTIC assets)
Seed Hunter has been selected as a winner of the #InsideTheVault challenge!
We spent over 300 hours to bring you variety of environment modules and props with original designs that will allow you to build your own scenes.
Complex polished Seed Hunter demo scene and full cinematic sequence are included, as well as a simple Asset Showcase scene for easier overview.
Both scenes and project itself is very well organized with logical naming conventions.
All assets are organized into a robust Prefab library.
Step-by-step documentation included.
Most of the textures are 4K resolution created in Substance Painter, with maps being packed into Mask Maps to save disk space. All assets are optimized / game ready (PC and console).
Some of the modules included in the kit (usually with several variants):
Floors, Walls & Stairs
Pillars & Beams
Crates, Canisters & Lamps
Pipes & Cables
Grass, Roots & Stones
Gates (animated)
Drone & Serpents
Stone Bridge & Platform
Included assets in general (over 200 various assets):
Models (some with custom collisions)
Textures (unique UVs & tileable)
Materials (Lit shader)
Decals
Detail Maps
Cookies
Volume (Post Process) Profiles
Animated grass shader (Shader Graph)
Several particle effects (Visual Effect Graph)
For more in-depth info on Seed Hunter, check out the Dev Diary.
(NOTE: Project is available for FREE to showcase the quality level of the POLYGONAUTIC assets)