Shimmering Mushroom Village – Low Poly Fantasy Environment
Custom shaders and effects require manual adaptation, and scene lighting may need adjustments. A preconfigured HDRP version is not included. ... The environment prefab collection includes:
by ECHO IN.
Price History +
Unique model assets:
121 environment models and 2 rigged characters.
Prefabs:
136 environment prefabs, 2 character prefabs and 1 smoke-effect prefab.
Includes assembled objects and variants.
Model format: FBX.
Polygon count (triangles):
• Environment models: 20 - 11,771 triangles per model; approximately 1,206 on average.
• Female character: 17,214 triangles.
• Male character: 15,057 triangles.
• Average across all 121 models: approximately 1,453 triangles.
Counts include all mesh geometry in each source FBX.
LODs: No.
Rigging: 2 characters configured for Unity Humanoid.
Animations: CatWalking, Idle, Petting and Walking.
Additional environmental movement is provided through scripts and shaders.
Textures:
12 PNG textures using shared atlases and materials. Dimensions: 128 × 128, 256 × 256, 512 × 512, 1024 × 1024 and 2048 × 1024.
Texture types: base color, emission, water normal, character face overlay, foliage, noise and effect textures, and a panoramic skybox. No separate metallic, roughness or ambient-occlusion maps are included.
One additional EXR reflection-probe texture is included.
Materials: 13.
Custom shaders: 4.
C# scripts: 6.
Example scenes:
2 - Demo and Presentation.
Render pipeline: URP. The current project uses Unity 6000.6.3f1 and URP 17.6.0.
HDRP migration: Models and textures can be reused in HDRP. Compatible standard materials can be converted using Unity’s material conversion tools. Custom shaders and effects require manual adaptation, and scene lighting may need adjustments. A preconfigured HDRP version is not included.
Build a little village among giant mushrooms and broad lily leaves.
Shimmering Mushroom Village is a stylized low poly environment collection for creating whimsical settlements and waterside locations. Combine mushroom houses, wooden walkways, leafy platforms and small decorative props to give each corner of your world its own character.
Create a quiet hideaway, a lively village hub or a fantasy exploration scene. The collection brings together architecture, vegetation and everyday village details in one theme, with individual prefabs that you can arrange into your own layouts.
**A village shaped by nature**
Choose from 8 house designs and surround them with giant mushrooms, smaller mushroom clusters, oversized leaves, grasses, moss and flowers. Lily platforms and leaves provide additional shapes for composing waterside spaces and layered environments.
**Connect and decorate your scene**
Use bridges, bridge components, stairs, wooden platforms and rope fences to connect different parts of the village. Add lamps, benches, tables, chairs, flower pots and a fishing rod to create small places for residents to gather and relax.
**Build from individual pieces**
The environment prefab collection includes:
- 8 house designs and 2 wooden platforms.
- 11 mushroom prefabs, including 5 giant mushroom variants.
- 53 foliage prefabs, including grasses, moss, reeds and oversized leaves.
- 17 lily platform and leaf prefabs.
- 11 flower and flower-pot prefabs.
- 21 bridge, stair, lighting and other prop prefabs.
- 8 wooden furniture and fence prefabs.
- 2 background hill prefabs.
**Atmosphere and presentation**
The project includes example scenes, a smoke effect, custom water, ground, cloud-shadow and wind-trail shaders, plus scripts for wind deformation, object motion and camera presentation.
**Rigged characters**
Includes two rigged characters, one male and one female, to populate your village. Both character models are configured for Unity's Humanoid animation system, so you can use them with your own compatible animations.
DISCORD if support needed.