Short to Medium Boxed Beard Growth Pack Vol. 1 – 5 Real-Time Facial Hair Styles
Preconfigured 1K and 2K materials Demo overview scene Documentation Texture maps include: Albedo Alpha Ambient Occlusion Depth Direction ID ... Important:
by Kirill_Khitrov
Price History +
Render Pipeline: Universal Render Pipeline (URP)
Tested Unity Version: Unity 6.3 LTS (6000.3.24f1)
Content:
5 unique beard hair-card meshes
5 ready-to-use prefabs
2 preconfigured materials: 1K and 2K
1 custom URP Shader Graph
20 texture files total
10 texture maps in 1K resolution
10 texture maps in 2K resolution
Demo scene included
Documentation included
Texture resolutions:
1024 × 1024
2048 × 2048
Texture maps:
Albedo
Alpha
Ambient Occlusion
Depth
Direction
ID
Normal
Root
Specular
Translucency
Mesh statistics:
MediumBoxed_04 — 20,950 vertices, 7,490 faces, 14,980 triangles
MediumBoxed_05 — 24,994 vertices, 9,026 faces, 18,052 triangles
ShortBoxed_01 — 26,832 vertices, 9,945 faces, 19,890 triangles
ShortBoxed_02 — 27,028 vertices, 10,008 faces, 20,016 triangles
ShortBoxed_03 — 31,092 vertices, 11,993 faces, 23,986 triangles
Total — 130,896 vertices, 48,462 faces, 96,924 triangles.
Short to Medium Boxed Beard Growth Pack Vol. 1 includes five real-time facial hair styles designed to represent different stages and variations of short-to-medium boxed beard growth.
The facial hair is built using polygon hair cards and is suitable for character creation, games, cinematics, customization systems, NPCs, and other real-time projects.
The package includes ready-to-use prefabs and materials configured for the Universal Render Pipeline (URP), along with both 1K and 2K texture sets.
Included content:
- 5 unique boxed beard hair-card meshes
- 5 ready-to-use prefabs
- 1K texture set
- 2K texture set
- URP Shader Graph
- Preconfigured 1K and 2K materials
- Demo overview scene
- Documentation
Texture maps include:
Albedo
Alpha
Ambient Occlusion
Depth
Direction
ID
Normal
Root
Specular
Translucency
The included beard styles range from shorter boxed beard variations to fuller medium boxed beard growth, allowing them to be used as different facial hair looks or progression stages.
The meshes are supplied as independent static hair-card assets and can be positioned, rotated, and scaled to fit different humanoid characters.
Important:
Character/head mesh is not included.
Eyebrows, eyelashes, scalp hair, and body hair are not included.
The assets are not rigged or animated.
No Alembic groom files are included.
This package uses polygon hair cards.
The included ready-to-use materials and Shader Graph are configured for URP.
Some promotional renders may have been created in Unreal Engine 5 for visual presentation of the same hair-card meshes and textures. Unreal Engine characters, scenes, shaders, materials, lighting setups, Epic Games assets, and other Unreal Engine content shown in promotional renders are not included in this Unity package.
Unity screenshots show the actual included URP implementation.