Silent Stealth Movement Animations
This is the most complete stealth animation library available, featuring professional animations covering movement, takedowns, and reactive interactions for a full stealth gameplay experience.
by Raisecreation
Price History +
Move through the shadows with precision and realism.
The Silent Stealth Movement Animations Pack includes Total 73 meticulously crafted animations focused on stealth movement, traversal, and utility actions.
Every animation is designed for silent infiltration, cover navigation, wall peeking, body dragging, and crouch-based locomotion, making it perfect for stealth-driven gameplay, assassin mechanics, or espionage sequences.
All animations are hand-keyed and refined in Autodesk Maya, tested on UE5 Mannequin, and optimized for smooth blending in Unreal
🎥 Watch The Animations: [Preview Video Link]
📧 E-Mail: raisecreation14@gmail.com
💥 Key Features
- Realistic stealth motion system idle, crouch, hang, cover, pull, and movement.
- Cinematic breathing, alert, and reaction poses for immersive stealth gameplay.
- Full-body silent locomotion suitable for AI or player-controlled stealth characters.
- Root Motion & In-Place support for flexible gameplay or cutscene integration.
- Clean naming conventions, organized categories, and polished loop transitions.
⚙️ Animation List (73 Animations)
Cover System
- AS_S_Cover_idle_L
- AS_S_Cover_idle_R
- AS_S_Cover_Look_L
- AS_S_Cover_Look_R
- AS_S_Cover_R_to_L
- AS_S_Cover_Walk_L
- AS_S_Cover_Walk_R
Crouch System
- AS_S_Crouch_Back_Walk
- AS_S_Crouch_Caught
- AS_S_Crouch_Caught_idle
- AS_S_Crouch_Grab
- AS_S_Crouch_Grab_idle
- AS_S_Crouch_Grab_idle_React
- AS_S_Crouch_Grab_Knock_Out
- AS_S_Crouch_Grab_Knock_Out_React
- AS_S_Crouch_Grab_React
- AS_S_Crouch_idle
- AS_S_Crouch_idle_Alert
- AS_S_Crouch_Run
- AS_S_Crouch_to_Fall
- AS_S_Crouch_to_Stand
- AS_S_Crouch_Walk
- AS_S_Crouch_Walk_Left
- AS_S_Crouch_Walk_Right
Falling & Hanging System
- AS_S_Fall_idle
- AS_S_Fall_to_Crouch
- AS_S_Fall_to_Hang
- AS_S_Hang_idle
- AS_S_Hang_Looking
- AS_S_Hang_Move_Left
- AS_S_Hang_Move_Right
Pull / Push / Human Interaction
- AS_S_Pull_Backward
- AS_S_Pull_Human_idle
- AS_S_Pull_Human_idle_React
- AS_S_Pull_Human_in
- AS_S_Pull_Human_in_React
- AS_S_Pull_Human_out
- AS_S_Pull_Human_out_React
- AS_S_Pull_Human_Pull
- AS_S_Pull_Human_Pull_Left
- AS_S_Pull_Human_Pull_Left_React
- AS_S_Pull_Human_Pull_React
- AS_S_Pull_Human_Pull_Right
- AS_S_Pull_Human_Pull_Right_React
- AS_S_Pull_Human_Push
- AS_S_Pull_Human_Push_React
Run / Stand / Idle
- AS_S_Run
- AS_S_Stand_Caught
- AS_S_Stand_Caught_idle
- AS_S_Stand_Grab_Free
- AS_S_Stand_Grab_Free_React
- AS_S_Stand_Grab_idle
- AS_S_Stand_Grab_idle_React
- AS_S_Stand_Grab_it
- AS_S_Stand_Grab_it_React
- AS_S_Stand_Grab_Knock_Out
- AS_S_Stand_Grab_Knock_Out_React
- AS_S_Stand_idle
- AS_S_Stand_idle_Alert
- AS_S_Stand_to_Crouch
- AS_S_Stand_to_Wall_Center
- AS_S_Stand_to_Wall_R
Walking & Directional
- AS_S_Walk
- AS_S_Walk_Back
- AS_S_Walk_Left
- AS_S_Walk_Right
Wall Interaction
- AS_S_Wall_Idle_C
- AS_S_Wall_Idle_L
- AS_S_Wall_Idle_R
- AS_S_Wall_Look_L
- AS_S_Wall_Look_R
- AS_S_Wall_R_to_L
- AS_S_Wall_Walk_R
🧠 Notes
All animations were hand-keyed in Autodesk Maya and tested for seamless blending with previous Silent series packs:
- Silent Takedown Animations
- Silent Short Weapon Takedowns
- Silent Corner & Cover Takedowns
- And more
Together, these form the foundation of the Silent Stealth Animation Bundle – Full Stealth Series.