Simple Prototype Character


Help creators quickly build their own game prototypes


by Symphonie Studio


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The environment resources in the demonstration video are not included in this package!


-- IMPORTANT --

The function for avatar parts in the video is not included in this package

it comes from SimpleAvatar


Art assets:


Character Models


  • CH_Dr.Claire : Do not rely on the avatar feature; the assembled sample character is ready. (tris 3193)
  • BaseAvatar : Basic component with only bones, suitable for SimpleAvatar and provided avatar part models to create various NPCs
  • BaseAvatar_Meshed : Base avatar with mesh Can also be used as a character placeholder in the scene (tris 2216)
  • ChesspieceHuman : Chess piece-shaped character placeholder, assists in rapid prototyping

Avatar Part Models

  • AvatarSet2 : Male character, composed of Body, Head, and Leg
  • AvatarSet4 : Female character, composed of Body, Head, and Leg

Shaders

  • VertexColor : Primarily used for processing vertex colors. Its main function is to pass the color information of each vertex to the surface output, allowing the model to display different colors during rendering. (Currently only supports built-in)
  • CharacterNormal : Used for rendering characters, supporting a variety of color and sheen mixing. Its main function is to mix different color properties and input colors to generate more complex visual effects.(Currently only supports built-in)

Animations


Four movement animations :

  • Walk
  • Sneak
  • Run
  • PanicRun

Four idle animations :

  • Idle
  • Idle_LookAround
  • SneakIdle
  • Sneak_LookAround