Simple Prototype Character
Help creators quickly build their own game prototypes
by Symphonie Studio
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The environment resources in the demonstration video are not included in this packageļ¼
-- IMPORTANT --
The function for avatar parts in the video is not included in this package
it comes from SimpleAvatar
Art assets:
Character Models
- CH_Dr.Claire : Do not rely on the avatar feature; the assembled sample character is ready. (tris 3193)
- BaseAvatar : Basic component with only bones, suitable for SimpleAvatar and provided avatar part models to create various NPCs
- BaseAvatar_Meshed : Base avatar with mesh Can also be used as a character placeholder in the scene ļ¼tris 2216ļ¼
- ChesspieceHuman : Chess piece-shaped character placeholder, assists in rapid prototyping
Avatar Part Models
- AvatarSet2 : Male character, composed of Body, Head, and Leg
- AvatarSet4 : Female character, composed of Body, Head, and Leg
Shaders
- VertexColor : Primarily used for processing vertex colors. Its main function is to pass the color information of each vertex to the surface output, allowing the model to display different colors during rendering. ļ¼Currently only supports built-inļ¼
- CharacterNormal : Used for rendering characters, supporting a variety of color and sheen mixing. Its main function is to mix different color properties and input colors to generate more complex visual effects.ļ¼Currently only supports built-inļ¼
Animations
Four movement animations :
- Walk
- Sneak
- Run
- PanicRun
Four idle animations :
- Idle
- Idle_LookAround
- SneakIdle
- Sneak_LookAround