Spearman_01


Spearman Low Poly Game Model


by Kellendil


Price History +

Have a full mesh and separate parts

Live-Link Ready with 52 ARkit Blendshapes

All separate parts are skeletal mesh


7 UV set 4096x4096 + Eye, Spear, Shield

In the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothing


TGA format textures:

Base color, normal, Sclera, MaskEye, combined map: ambient occlusion, roughness, metallic,

For each UV set

TGA fur texture format:

Base color, normal, ambient occlusion, Alpha, Root


Character without helmet:

Faces: 45545

Vertex: 52141

Tris: 89429

Character with helmet:

Faces: 47283

Vertex: 53882

Tris: 92781


Spear:

Faces: 1402

Vertex: 1475

Tris: 2752


Shield:

Faces: 937

Vertex: 990

Tris: 1814