Stormbreaker Fighter


This pack contains a «Stormbreaker Fighter».

Intended for game, realtime, or background use. It can be used ...


by Jaroslav Grafskiy


Price History +

This pack contains a «Stormbreaker Fighter».


Intended for game, realtime, or background use. It can be used in space RTS games or in a sidescroller game. It can also be used in a top-down shoot’em up. Pack can be used for mobile game too.


Model info:

- Stormbreaker Fighter in 3 versions:.

- Static landed with landing gear deployed and all pieces merged.

- Landed with landing gear deployed and all pieces separated for animation.

- Fly mode with landing gear retracted and all pieces separated for animation.

- Ready to use prefabs for all versions.


Textures:

- All textures created in linear color range. (but asset can be used in Gamma color range too.

- 2048 textures: albedo, metalness (with gloss in alpha), normal (OpenGL), height and ambient occlusion maps (Shader metalness setup) in (.png) and (.tga)


Animation ready:

- ready for additional animation:

- moving parts were detached in single meshes and linked.

- all meshes have reasonable pivot points.


Extra notes:

- The model is fully unwrapped by hand.

- Model was not intended for subdivision.

- No third-party renderer or plug-ins needed.

- Fighter wings are symmetrical, but entire Hull have unique UV, so you can avoid text or decal mirroring.

- All models have 0 rotation.

- PBR textures for the unity 5 standard shader. (metalness setup)


Polycount (tris)

Stormbreaker Fighter = 578 tris