Stylized Creature Collection 1
Hand-Painted Textures Fully Rigged Characters 6 Ready-to-Use Animations Per Character Distinctive Designs and Silhouettes Game-Ready 3D Models ... Idle Walk ... Impact
by Hodaart
Price History +
--- ASSET LIST (5 UNIQUE CHARACTERS) ---
Goblin: vertices: 13,183 triangles: 26,094
Orc: vertices: 13,955 triangles: 27,626
Rock Golem: vertices: 3,544 triangles: 6,976
Skeleton: vertices: 11,092 triangles: 21,906
Troll: vertices: 4,276 triangles: 8,404
TOTAL: objects=5, vertices: 46,050 triangles: 91,006
--- TECHNICAL DETAILS ---
Textures: 2K PBR workflow (can be downscaled in Unity for optimization).
Optimization: Low poly meshes optimized for real-time performance.
Setup: Prefabs are pre-configured; just place them in your hierarchy.
Texture resolution: 2048x2048
Texture maps included: Albedo (Base Color)
Materials: 1 material per mesh (optimized for performance)
UVs: Non-overlapping, optimized for game use
Stylized Hand-Painted Fantasy Creatures
Bring your game world to life with this collection of 5 stylized hand-painted fantasy creatures! Featuring unique designs, colorful hand-painted textures, and a variety of character animations, this pack is ideal for creating fantasy worlds, RPGs, action games, and adventure experiences.
Included Characters
- Skeleton
- Goblin
- Orc
- Rock Golem
- Troll
Features
- 5 Stylized Fantasy Creatures
- Hand-Painted Textures
- Fully Rigged Characters
- 6 Ready-to-Use Animations Per Character
- Distinctive Designs and Silhouettes
- Game-Ready 3D Models
- Suitable for a Wide Range of Fantasy Projects
Included Animations
Each character includes the following animations:
- Idle
- Walk
- Run
- Jump
- Attack
- Impact
Art Style
The characters feature a colorful, stylized appearance with hand-painted textures, exaggerated proportions, and distinctive visual details. Their consistent art style makes them easy to combine within the same game world.
Perfect For
Render Pipeline Support
This package includes Built-in, URP, and HDRP material configurations.
If the materials appear pink or do not render correctly after importing, simply navigate to:
Assets → Hodaart → [Package Name] → Packages
Then double-click the package that matches your project's Render Pipeline:
Built-In → For Built-in Render Pipeline
HDRP → For High Definition Render Pipeline
If you are using URP, no additional setup is required.