Stylized Crystal Ogre


Stylized Crystal Ogre monster with several texture options


by Dima_stylization


Price History +

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

recruitment of animation;

7x attack

2x idle

1x Jump

1x rage

1x reakt

2x run

2x Walk

1x Walk back

1x Walk Left

1x Walk Right