Stylized Workshop and Warehouse


BaseColor sRGB; ORM R=1/G=roughness/B=metallic; metallic-smoothness R=metallic/A= ... No animation, functional simulation, LODs or HDRP/Built-in materials. ... Other platforms are untested.


by MMFS


Price History +

9 coordinated static stylized props with URP materials, prefabs, static colliders and an overview scene.

Wooden pallet: 1,468 triangles

Warehouse shelving: 2,536 triangles

Storage drum: 3,304 triangles

Platform cart: 2,396 triangles

Cable reel: 4,868 triangles

Double locker: 1,836 triangles

Workbench with toolboard: 6,164 triangles

Rolling tool chest: 3,236 triangles

Hand truck: 3,148 triangles

Total: 28,956 triangles. 9 meshes/prefabs; 1 shared palette material; 3 maps at 512x512. BaseColor sRGB; ORM R=1/G=roughness/B=metallic; metallic-smoothness R=metallic/A=smoothness. No normal map. Overlapping palette UV0 and separate lightmap UV1. Metric scale, grounded pivots, static nonconvex MeshColliders. URP 17.5.0 is a required Unity dependency. Other platforms/versions untested.

Stylized Workshop and Warehouse includes: wooden pallet, warehouse shelving, storage drum, platform cart, cable reel, double locker, workbench with toolboard, rolling tool chest, hand truck. Built for decorative use in stylized scenes. Requires Unity 6000.5.9f1 and Universal RP 17.5.0. No animation, functional simulation, LODs or HDRP/Built-in materials. Known editor issue: Unity 6000.5.9f1 logs a Core render-pipeline resource type mismatch for TraceRenderingLayerMask.urtshader, also reproduced in an empty URP project. Overview rendering works in the tested editor; no verified fix is claimed. Other platforms are untested.