Terrain & Grass Pack


A versatile nature asset pack for terrain creation and environment prototyping. Includes ground textures, grass billboards, 3D rocks, water shader, and a Day & Night cycle system.


by FlipGameDev


Price History +

Terrain & Grass Pack is a practical and lightweight foundation for developers looking to quickly build natural outdoor environments. Whether you are blocking out an open-world prototype or polishing a stylized indie game, this package provides all the essential nature components you need.

Beyond just environment art, this pack includes a fully functional, highly modular Day & Night Cycle System. Built with clean architecture, it smoothly controls celestial rotation, time scaling, and gradient environment lighting without cluttering your project with spaghetti code.

What's Included:

  • Terrain Textures: 15 preconfigured Terrain Layers with normal maps (5 grass, 4 soil, 2 sand, 3 pavement, 1 rock).
  • Grass Billboards: 11 stylized grass and flower textures (Ferns, Cattails, Orchids, Pampas, Roses, Daisies, and Lupines) with included normal maps for detail meshes.
  • 3D Rocks: A collection of large rocks, small rocks, stone piles, and pavement outcroppings, all preconfigured with colliders.
  • Water Shader: Customizable URP Shader Graph featuring edge foam, depth fade, refraction, wave motion, and cat's paw effects.
  • Water Lilies: 3D leaves and flowers, plus pre-grouped prefabs for quick scene population.
  • Layered Skybox: Cloudscape and night sky textures configured for seamless integration with Unity's Procedural Skybox.
  • Day & Night Cycle: A plug-and-play system featuring smart time scaling, seamless sky/lighting fades, and full support for Unity's Trilight Ambient Mode. Easily extendable via custom C# scripts.

Ideal For:

  • Open world prototypes and blockouts
  • Survival and crafting games
  • Stylized environments
  • Indie and mobile games
  • Nature and outdoor scenes