Tiny Heros – Part1+2+3


3D polygon-style Japanese Warring States period characters


by datong


Price History +


# Overview #

3D polygon-style Japanese Warring States period characters

# Resources #

25 characters

Ashigaru

- Mesh - verts 945 tris 620

- Texture - 512 * 512

Ninja

- Mesh - verts 851 tris 566

- Texture - 512 * 512

Onmyoji

- Mesh - verts 987 tris 620

- Texture - 512 * 512

Ronin

- Mesh - verts 929 tris 606

- Texture - 512 * 512

Samurai

- Mesh - verts 1144 tris 744

- Texture - 512 * 512

Akechi-Misuhide

- Mesh - verts 1256 tris 848

- Texture - 512 * 512

Asai-Nagamasa

- Mesh - verts 1410 tris 912

- Texture - 512 * 512

ChiHan-STAGE

- Mesh - verts 993 tris 650

- Texture - 512 * 512

Date-Masamune

- Mesh - verts 1412 tris 926

- Texture - 512 * 512

Imagawa-Yoshimoto

- Mesh - verts 1065 tris 684

- Texture - 512 * 512

Maeda-Keiji

- Mesh - verts 1037 tris 670

- Texture - 512 * 512

Maeda-Toshiie

- Mesh - verts 1298 tris 846

- Texture - 512 * 512

Shibata-Katsuie

- Mesh - verts 1006 tris 642

- Texture - 512 * 512

Takeda-Shingen

- Mesh - verts 2098 tris 1324

- Texture - 512 * 512

Uesugi-Kenshin

- Mesh - verts 1076 tris 718

- Texture - 512 * 512

Hattori-Hanzou

- Mesh - verts 1211 tris 758

- Texture - 512 * 512

Honda-Tadakatsu

- Mesh - verts 1820 tris 1072

- Texture - 512 * 512

Mori-Ranmaru

- Mesh - verts 1235 tris 806

- Texture - 512 * 512

Naoe-Kanetsugu

- Mesh - verts 2108 tris 1466

- Texture - 512 * 512

Oda-Nobunaga

- Mesh - verts 1470 tris 914

- Texture - 512 * 512

Sanada-Yukimura

- Mesh - verts 2028 tris 1366

- Texture - 512 * 512

Shima-Sakon

- Mesh - verts 1438 tris 942

- Texture - 512 * 512

Shimazu-Yoshihiro

- Mesh - verts 1478 tris 982

- Texture - 512 * 512

Tokugawa-Ieyasu

- Mesh - verts 2636 tris 1464

- Texture - 512 * 512

Toyohomi-Hideyosh

- Mesh - verts 1916 tris 1112

- Texture - 512 * 512

Katana

- Mesh - verts 97 tris 65

- Texture - 256 * 128

Katana_shath

- Mesh - verts 40 tris 28

45 Animation Clip

FreeHand_Idle

FreeHand_Walk

FreeHand_Run

Sword_Attack1

Sword_Attack2

Sword_Attack3

Sword_Attack4

Sword_Attack5

Sword_Attack6

Sword_CircularAttack

Sword_SpecialAttack

Sword_WhackAttack

Sword_Block

Sword_Bounce

Sword_Hit

Sword_Dead

Sword_Ready

Sword_Nadao

Sword_Pullup

Sword_Run_Backward

Sword_Run_Forward

Sword_Run_Left

Sword_Run_Right

Sword_Roll_Backward

Sword_Roll_Forward

Sword_Roll_Left

Sword_Roll_Right

Sword_Walk_Backward

Sword_Walk_Backward_Free

Sword_Walk_Forward

Sword_Walk_Forward_Free

Sword_Walk_Left

Sword_Walk_Left_Free

Sword_Walk_Right

Sword_Walk_Right_Free

Kick_Back

Kick_Fall

Kick_Land

Kick_Up

GetUp

Jump

Fall

Land

Sprint

Wind

# Scene #

1 demo scene