# OVERVIEW #
A simple polygon model, animation, can be used to develop a casual decompression of the game
# FEATURES #
Characters (x2)
- A lovely zombie model (tris 256)
- A zombie broken animation model (tris 442)
Parts (x18)
- Eye parts (x9)
- Mouth parts (x9)
Texture (x5)
- 1 Human texture (512*512)
- 1 Zombie texture (512*512)
- 1 UV texture (512*512)
- 1 Human face texture (512*512)
- 1 Zombie face texture (512*512)
Animation (x32)
- Character Animation (x24)
- Broken Animation (x8)
Scene (x2)
- 2 Demo scene