ToonScapes: Underworld
SICS Games presents a mysterious realm of caves and forgotten structures: ToonScapes: Underworld
by SICS Games
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◙ Featuring ◙
• 291 Unique Meshes
• 478 Prefabs, ranging from cliffs and stones to vegetation and industrial & mining assets.
• 3 Demo Scenes, two showcasing the environment with sunny and night-time atmosphere, presented in the promo assets (post-processing profile included), and one grid-based scene with all the assets laid out for easy viewing.
• Custom Vegetation Shader with features like subsurf effects and wind sway and leaf jitter, and centralized control via a WindManager script.
• Custom Stone Shader with features like edge wear and top-surface terrain blending.
• Custom Terrain Shader with Height-Blending between Layers.
For more information about polygon counts and individual assets, please consult the:
◙ Asset list (Highlights) ◙
• Vegetation Assets •
(x57) Plants, Mushrooms, Vines & Roots.
• Structural & Mining Props •
(x296) Mining Carts and Crystals, Ore, Modular Rail Kit, Various Mining Machinery, etc.
• Rocks •
(x76) Rock Assets: ranging from regular Rocks and Flowstones, to different sized Cavern Elements, all having the option of a material that blends with the terrain.
• Props •
(x23) Tools and Common Items.
• Presets •
(x26) Pre-Made Presets for easier level-building.
• Other Assets •
(x9) Particle Systems: Dust,Fog, Sun Shafts, etc.
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