Undead_Knight_001


Undead Knight Low Poly Game Model


by Kellendil


Price History +

Have a full mesh and separate parts

All separate parts are skeletal mesh

5 UV set 4096x4096 + Weapon


TGA format textures:

Base color, normal, Emissive, combined map: ambient occlusion, roughness, metallic,
For each UV set


In the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothing


Character:

Faces: 31789

Vertex: 35197

Tris: 63092


Weapon:

Faces: 6800

Vertex: 6696

Tris: 13208