This Character rig is based on a Humanoid skeleton.
The Character has no animation, the video only shows a demonstration.
The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.
All screenshots were rendered in Unity.
65654 triangles 40137 vertices
PBR textures, tga:
body_Albedo, body_MetallicOcclusionSmoothness, body_Normal, clothes_Albedo, clothes_MetallicOcclusionSmoothness, clothes_Normal, details_Albedo, details_MetallicOcclusionSmoothness,details_Normal, hair_Albedo (4096x4096), fur_Albedo, eyelashes (2048x2048)