Wild Boar Character
Hit Death Number of LODs: 4 Vertex Counts of Characters: LOD_0 : 9.316 verts. LOD_1 : 6.201 verts. LOD_2 : 4.135 verts. ... Animation Types: In-place | RootMotion
by Lil_Pupinduy
Price History +
Rigged: Yes
Animated: Yes
Number of Animations: 19
- Idle
- Wait
- Eating
- Walk
- Run
- Jump In
- Fall
- Jump Out
- Turn R
- Turn L
- Headbutt ( RootMotion )
- Headbutt
- Tusk Strike ( RootMotion )
- Tusk Strike
- Idle To Battle
- Idle To Eat
- Hit
- Death
Number of LODs: 4
Vertex Counts of Characters:
LOD_0 : 9.316 verts.
LOD_1 : 6.201 verts.
LOD_2 : 4.135 verts.
LOD_3 : 2.758 verts.
Number of Unique Meshes/Prefabs: 1 / 2
Collision: Yes, automatically generated
Number of Characters: 1
Animation Types: In-place | RootMotion
Number of Materials: 2
Number of Textures: 6
Texture Resolutions: 4096x4096, 1024x1024
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Info:
- Wild Boar
- Textures: Color, Normal, Roughness, Emission