Wild Boar Character


Hit Death Number of LODs: 4 Vertex Counts of Characters: LOD_0 : 9.316 verts. LOD_1 : 6.201 verts. LOD_2 : 4.135 verts. ... Animation Types: In-place | RootMotion


by Lil_Pupinduy


Price History +

Rigged: Yes

Animated: Yes


Number of Animations: 19

  • Idle
  • Wait
  • Eating
  • Walk
  • Run
  • Jump In
  • Fall
  • Jump Out
  • Turn R
  • Turn L
  • Headbutt ( RootMotion )
  • Headbutt
  • Tusk Strike ( RootMotion )
  • Tusk Strike
  • Idle To Battle
  • Idle To Eat
  • Hit
  • Death

Number of LODs: 4

Vertex Counts of Characters:

LOD_0 : 9.316 verts.

LOD_1 : 6.201 verts.

LOD_2 : 4.135 verts.

LOD_3 : 2.758 verts.

Number of Unique Meshes/Prefabs: 1 / 2

Collision: Yes, automatically generated

Number of Characters: 1

Animation Types: In-place | RootMotion

Number of Materials: 2

Number of Textures: 6

Texture Resolutions: 4096x4096, 1024x1024

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Info:

  • Wild Boar
  • Textures: Color, Normal, Roughness, Emission