Workshop Lifting Pack – Engine Hoist Axle Stand and Drain Pan


Two native showcase scenes. ... Detailed non-convex mesh colliders are intended for static use. Tested in Unity 6000.3.25f1 Built-in; URP/HDRP and mobile performance are not verified.


by Certainity


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Three static workshop props with optimized meshes, collidable prefabs, editable Blender sources and two native Unity showcase scenes.

Unity 6000.3.25f1; Built-in Render Pipeline; Standard shader. 3 prefabs, 3 FBX files, 12 material-combined meshes/renderers, 12 materials, 12 source roughness maps and 12 metallic/smoothness maps. Engine hoist: 21,712 triangles. Axle stand: 6,560 triangles. Oil drain pan: 4,676 triangles. Total: 32,948 render triangles.


Meters, Y-up, unit-scale prefab roots at ground level. UV0 and normals supplied; no UV2. 4 static non-convex MeshColliders per prop. No LOD, rig or animation. Two native showcase scenes. Editable source ZIP contains 3 BLEND files with packed images, 3 GLB and 3 FBX exports. No external Asset Store dependency.

Build garage and workshop scenery with an engine hoist, ratcheting axle stand and hollow oil drain pan. The hoist includes a telescopic boom, cylinder, casters, chain and hook.


Three ready-to-place prefabs use Standard materials, ground-level origins and meter scale. Includes native mesh assets, material maps, three FBX files and a source ZIP with three editable Blender files and FBX/GLB exports. Open the true-scale scene for placement or the product gallery for separately framed close-ups.


These are static scenery props. No moving rig, animation, lifting physics, LODs or lightmap UV2. Detailed non-convex mesh colliders are intended for static use. Tested in Unity 6000.3.25f1 Built-in; URP/HDRP and mobile performance are not verified.