WW2 US Soldier E


This Character rig is based on a Humanoid skeleton.

The Character has no animation, the video only shows a demonstr ...


by Alpen Wolf


Price History +

This Character rig is based on a Humanoid skeleton.

The Character has no animation, the video only shows a demonstration.

The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.

All screenshots were rendered in Unity.

45786 triangles 26096 vertices

PBR textures:

head_Albedo, head_MetallicOcclusionSmoothness, head_Normal (4096x4096)

boot_Albedo, boot_MetallicOcclusionSmoothness, boot_Normal (4096x4096)

equipment_Albedo, equipment_MetallicOcclusionSmoothness, equipment_Normal (4096x4096)

hand_Albedo, hand_MetallicOcclusionSmoothness, hand_Normal (2048x2048)

helmet_Albedo, helmet_MetallicOcclusionSmoothness, helmet_Normal (2048x2048)

jacket_Albedo, jacket_MetallicOcclusionSmoothness, jacket_Normal (4096x4096)

pant_Albedo, pant_MetallicOcclusionSmoothness, pant_Normal (4096x4096)

hair_Albedo (2048x2048)

holster_Albedo, holste_MetallicOcclusionSmoothness, holste_Normal (1024x1024)

grenade_Albedo, grenade_MetallicOcclusionSmoothness, grenade_Normal (1024x1024)

ropeNet_Albedo, ropeNet_MetallicOcclusionSmoothness, ropeNet_Normal (512x512)