WW2 US Soldier E
This Character rig is based on a Humanoid skeleton.
The Character has no animation, the video only shows a demonstr ...
by Alpen Wolf
Price History +
This Character rig is based on a Humanoid skeleton.
The Character has no animation, the video only shows a demonstration.
The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.
All screenshots were rendered in Unity.
45786 triangles 26096 vertices
PBR textures:
head_Albedo, head_MetallicOcclusionSmoothness, head_Normal (4096x4096)
boot_Albedo, boot_MetallicOcclusionSmoothness, boot_Normal (4096x4096)
equipment_Albedo, equipment_MetallicOcclusionSmoothness, equipment_Normal (4096x4096)
hand_Albedo, hand_MetallicOcclusionSmoothness, hand_Normal (2048x2048)
helmet_Albedo, helmet_MetallicOcclusionSmoothness, helmet_Normal (2048x2048)
jacket_Albedo, jacket_MetallicOcclusionSmoothness, jacket_Normal (4096x4096)
pant_Albedo, pant_MetallicOcclusionSmoothness, pant_Normal (4096x4096)
hair_Albedo (2048x2048)
holster_Albedo, holste_MetallicOcclusionSmoothness, holste_Normal (1024x1024)
grenade_Albedo, grenade_MetallicOcclusionSmoothness, grenade_Normal (1024x1024)
ropeNet_Albedo, ropeNet_MetallicOcclusionSmoothness, ropeNet_Normal (512x512)