Zombie AC


Zombie version of my Bouncer/Bodyguard model.

PBR Materials, Standard Metallic shader.
2k resolution textures.< ...


by Studio New Punch


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Zombie version of my Bouncer/Bodyguard model.

PBR Materials, Standard Metallic shader. 2k resolution textures.

Open Mouth Blendshape.

Version with separated body parts to be used with Dismemberment systems of your choice.

I recommend Dismembering by Hartvigs IT which was made especially for my models.

Geometry on body parts version is 5.5k tris

Two parts of the geometry on the other version, Head/Arms and Body, each with separate material. - about 5k tris as a whole.

The model is skinned, Mecanim ready. It has NO ANIMATIONS, however you can use any Mecanim compatible animations to live him up.

You can see a test using ZOMBIE Starter: MoCap Animation Pack by Motion Capture Online in the video bellow. They have Pro and Basic packs also, check them out!