Adaptive Fantasy Game Music Score


This is an adaptive music score written for the ELIAS Adaptive Music Engine. Suitable for Casual and Fantasy Games.
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by Marcel Brozio


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This is an adaptive music score written for the ELIAS Adaptive Music Engine. Suitable for Casual and Fantasy Games. The music seamlessly adapts to in-game events and greatly improves immersion!

Composer: Marcel Brozio

Please Note: The preview provided is simply one variation of the theme.
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The score comes with additional dynamics, which allow the user to really fine-tune the musical progression.
All levels between 1-10 provide a neutral tone for slow, quiet and peaceful gameplay elements, like exploration. Levels 11-16 increases the gameplay pace, whereas Level 17-20 are specific to high-stake battles. The Theme also provides a key change for more dramatic transitions.

Theme Details:
Elias Studio 2.1.1p2
Elias Engine 3.0.0b3
Objective Mode, 90 BPM, Time Signature 4/4
7 Tonal and Pickup Stingers
12 Action Presets

The ELIAS Music Engine Plugin for Unity 3D can be found at ELIAS Software: www.eliassoftware.com/elias-music-engine

If you want to know how to use the Theme inside ELIAS Composer Studio check out the Tutorial section on their website: www.eliassoftware.com/about/tutorials/