Assault – Modern Warfare Music Pack
Assault is a hybrid combat music for action & shooters. Industrial percussion, synths & guitars. Includes loops, stems and stingers for FPS, stealth & war games.
by Luca Baradel
Price History +
What is Assault?
Assault is a hybrid combat music pack designed for modern action, shooter, and tactical video games.
The pack combines industrial percussions, distorted guitars, modern synth pulses and hybid orchestral scoring.
Assault was built specifically with game implementation in mind, providing loops, stems and stingers that allow developers to quickly build dynamic music systems.
Made mainly for FPS games, Tactical shooters, Stealth games, Action games, Military and War games.
Designed for Gameplay
Assault is structured around common gameplay situations found in action and shooter games:
- Combat
- Tactical Missions
- Tense Infiltrations
- Victory / Defeat / Transition Stingers
These cues can be triggered by gameplay events such as enemy detection. combat, mission advancement and combat resolution.
Built for Game Engines
The pack is structured to work well with common workflows used in engines like Unity and Unreal Engine.
Each track includes the various stems versions to help developers quickly adapt the music to different situations and make more variations if needed. Allowing developers to build dynamic music even without complex middleware such as FMOD or Wwise.
All loops are sample-aligned and designed to loop seamlessly inside game engines.
Expanding Music Library
Assault is designed as a growing music library.
Future updates may add additional tracks, loops, and gameplay variations and cover more game situations.
As the pack expands, the price may increase to reflect the additional content.
However, all future updates will remain FREE for existing owners.
Developer feedback and suggestions are always welcome and may influence future updates.