Battle Arena – Adaptive Metal Combat Track & Stems


- Phase 2: Pre-Combat Tension (+ Cello Layer) ... Full Individual Stems Included: - Drums & Percussion - Synth Bass & Low End - Rhythm & Lead Guitars - Cello & FX Layers


by RiffFuel


Price History +

A dynamic, ULTRAKILL-inspired adaptive industrial metal audio kit with seamless loops, full stems, and transition tails for fast-paced action games

 TECHNICAL SPECIFICATIONS:

• File Format: 24-bit / 44.1 kHz Uncompressed WAV

• Tempo: 160 BPM

• Key: C minor

• Looping: Precision Zero-Crossing Cut (no clicks or pop glitches)

• Engine Integration: Ready for Unity AudioSource, FMOD Studio, and Wwise

• Total Files: [Вкажіть точну кількість WAV-файлів у паку]

Battle Arena is a high-octane, multi-layered industrial metal audio asset designed for dynamic action games, arena shooters, hack-and-slash, and roguelikes. Inspired by the frantic energy of ULTRAKILL and DOOM, this kit seamlessly adapts to your gameplay intensity.


 WHAT’S INSIDE:

This kit is structured into modular, seamlessly loopable layers, allowing you to trigger track changes based on enemy counts, combat state, or boss phases:


• 3-Stage Interactive Intro:

  - Phase 1: Low Intensity Percussion Pulse

  - Phase 2: Pre-Combat Tension (+ Cello Layer)

  - Phase 3: Full High Energy Drop (+ Crunch Guitars)


• 3 Main Combat Variations:

  - Part 1: Heavy Industrial Riff A

  - Part 2: Aggressive Driving Riff B

  - Part 3: Climax Battle Riff C


• Outro & Transitions:

  - Post-Combat Percussion Outro Loop

  - Reverb & Decay Tails for natural state switching without abrupt cuts


• Full Individual Stems Included:

  - Drums & Percussion

  - Synth Bass & Low End

  - Rhythm & Lead Guitars

  - Cello & FX Layers