Battle Arena – Adaptive Metal Combat Track & Stems
- Phase 2: Pre-Combat Tension (+ Cello Layer) ... Full Individual Stems Included: - Drums & Percussion - Synth Bass & Low End - Rhythm & Lead Guitars - Cello & FX Layers
by RiffFuel
Price History +
TECHNICAL SPECIFICATIONS:
• File Format: 24-bit / 44.1 kHz Uncompressed WAV
• Tempo: 160 BPM
• Key: C minor
• Looping: Precision Zero-Crossing Cut (no clicks or pop glitches)
• Engine Integration: Ready for Unity AudioSource, FMOD Studio, and Wwise
• Total Files: [Вкажіть точну кількість WAV-файлів у паку]
Battle Arena is a high-octane, multi-layered industrial metal audio asset designed for dynamic action games, arena shooters, hack-and-slash, and roguelikes. Inspired by the frantic energy of ULTRAKILL and DOOM, this kit seamlessly adapts to your gameplay intensity.
WHAT’S INSIDE:
This kit is structured into modular, seamlessly loopable layers, allowing you to trigger track changes based on enemy counts, combat state, or boss phases:
• 3-Stage Interactive Intro:
- Phase 1: Low Intensity Percussion Pulse
- Phase 2: Pre-Combat Tension (+ Cello Layer)
- Phase 3: Full High Energy Drop (+ Crunch Guitars)
• 3 Main Combat Variations:
- Part 1: Heavy Industrial Riff A
- Part 2: Aggressive Driving Riff B
- Part 3: Climax Battle Riff C
• Outro & Transitions:
- Post-Combat Percussion Outro Loop
- Reverb & Decay Tails for natural state switching without abrupt cuts
• Full Individual Stems Included:
- Drums & Percussion
- Synth Bass & Low End
- Rhythm & Lead Guitars
- Cello & FX Layers