Bow & Arrow – Medieval, Fantasy and Survival Combat Library


Travel back in time and become a sharpshooter to make even Robin Hood blush with 570 Bow & Arrow sounds for medieval, fantasy and survival game combat. Ready. Aim. LOOSE!


by Shapeforms


Price History +


Bow & Arrow is a versatile toolkit for crafting enjoyable arrow-based action. The library is organised into easy-to-use folders that follow the sequence of events leading up to the satisfying impact of a bullseye:


  • 01 Equip

Loading/nocking arrows. Rattle, Slide, Tap


  • 02 Draw

A range of one-shot and looped draw arrow sounds. Bowstring Tension, Designed, Loops, Wood Friction


  • 03 Fire

Arrow fire/loose sounds. Foley, Subtle, Textured, Thwack, Twang, Wooden


  • 04 Arrow Flight

Whooshes and whistles


  • 05 Impacts

Arrow impact sounds. Arrow Loose Impact, Dirt, Gore, Metal, Twang Foley, Water, Wood


  • 06 Bow Handling

Sounds that could be used for picking up, placing down, dropping a bow or reloading arrows


  • 07 Crossbow

Light and heavy crossbow sounds, and spanning lever bolt loading mechanism sfx


  • 08 Arrow Volley

A selection of arrow volley sounds as if many arrows were loosed at the same time


  • 09 Support Material

A small number of additional sounds: bodyfall, breath, bow maintenance hammer strikes, take damage exhalation


Key Features

  • Recorded with AAA-quality microphones
  • A range of crossbow-themed sounds, spanning lever, arrow volleys, whooshes and support sounds are included
  • Well suited to a range of genres: RTS, Action-adventure, Medieval RPG, Metroidvania, Rogue-like, Fantasy combat, short films, animation, video and others!
  • Developed over hundreds of hours
  • Customer support – reach out via my publisher email with any questions or feedback, I update most sound libaries with improvements and new content over time. I want you to have as much fun using the library as I had making it!

Bow & Arrow is crafted from a variety of natural materials to emulate a range of bow, arrow and crossbow sounds following the rich tradition of studio foley in cinema and game sound design – they are not recordings of actual bow and arrow sounds.