SFX Library Pro
UCS-style file names such as "CREADrgn_Dragon Attack Roar", so sounds stay easy to find ... Favorites and your own tags ... The sounds are plain AudioClips you can use with any audio system.
by LLog
Price History +
• 2,200 WAV files, 44.1 kHz, 16-bit, stereo (1.9 GB)
• Peak level -1 dB or lower on every file
• Editor tool: Window > SFX Library Pro > Sound Browser (editor-only assembly, no runtime cost)
• Tag database ScriptableObject with tags, lengths and audio features for every sound
• Works on Unity 2022.3 and Unity 6
• Documentation: README.md in the package folder
SFX Library Pro gives you 2,200 ready-to-use game sound effects and a sound browser that lives inside the Unity Editor.
WHAT'S INCLUDED
• 2,200 WAV files (44.1 kHz / 16-bit / stereo), peaks at -1 dB or lower
• 22 categories: Creatures (435), UI (403), Magic (305), Animals (153), Vehicles (142), Melee (119), Objects (103), Firearms (80), Footsteps (55), Machines (50), Horror (47), Ambience (45), Explosions (40), Designed (32), Destruction (30), Nature (30), Cartoon (29), Game Events (26), SciFi Tech (25), SciFi Weapons (25), Retro (15), Foley (11)
• UCS-style file names such as "CREADrgn_Dragon Attack Roar", so sounds stay easy to find outside Unity too
• Loopable ambiences and engine sounds, marked with "Loop" in the name
SOUND BROWSER (Window > SFX Library Pro > Sound Browser)
• Browse by category with icons and waveform thumbnails
• Search by name or tag; several words narrow the results ("dragon roar")
• Every sound is tagged: category, name words, descriptive tags (metallic, heavy, whoosh…) and tags measured from the audio (bright, bassy, punchy, sustained…)
• Similar Sounds: pick a sound and get three alternatives that sound alike, based on 11 measured audio features plus shared tags, with the reason shown
• Trim, speed and fade, then export a new WAV
• Favorites and your own tags
• Point it at your own sound folders too
The browser is editor-only and adds nothing to your builds. The sounds are plain AudioClips you can use with any audio system.