Wind & Air
Air movement is one of the most contextually flexible sound categories in game au ...
by 344 SFX
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Air movement is one of the most contextually flexible sound categories in game audio. The same fundamental material can become a futuristic aircraft, a natural gust, or a sci-fi energy whoosh depending on how it's processed and layered. 344 SFX - Wind & Air covers that range in a single library.
The aircraft and jet content makes up a significant portion of the library, covering a full range of flight-related sounds: cockpit rumble, runway noise, engine whine, blast-off, altitude ear muffle, a maverick hover, thruster jumps, a touchdown, and an unidentified craft encounter. These are high-quality recordings with enough detail and character to work without additional processing. Wind ambience loops provide seamless loopable outdoor air content. Rush whoosh sets cover large air movement in several flavors, each with impact, long-form, and shake variants. Low whoosh engine pass-bys deliver convincing aerial craft in motion. Sci-fi stinger whooshes add a designed quality for UI, interface, and action punctuation.
All sounds are fully metadata tagged and ready for Unity.
344 SFX - Wind & Air - Metadata
344 SFX - Wind & Air - Demo Track
Product details:
- Number of Sounds - 42
- Format - 48kHz, 24-Bit
- 15 Jet Sounds
- 3 Wind Ambiences
- 5 Wind Impacts
- 5 Wind Long Whooshes
- 5 Wind Pass Bys
- 5 Wind Shakes
- 4 Wind Stingers