Get Started with Shader Graph | Complete Project
Hands-on project for learning Unity Shader Graph through practical real-time visual effects.
by Unity Technologies
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This package contains the project created for the Unity Learn course Get Started with Shader Graph. It is designed to help creators learn the fundamentals of shader creation in Unity using Shader Graph’s visual node-based workflow.
You can use this package to follow along with the course, study example graphs, and build your own stylized visual effects for a wide range of projects. The included shaders and materials are customizable and can be adapted for genres such as sci-fi, stylized, futuristic, or experimental games and interactive experiences.
Get Started with Shader Graph includes:
- Highlight and x-ray shader effects
- Hologram shaders
- Vertex displacement examples
- Pixelation shader effect
- Fullscreen dithering effects
- Liquid shaders with animated and script-driven motion
- Example assets and a development scene for testing and presentation
You are free to use these assets in your own Unity projects and modify them to create your own unique visual style.