10 HyperCasual Games Bundle 1 | Puzzle Game Templates
10 advanced mobile puzzle game templates for Unity with 3D mechanics and level editors. Games #1–#10 of the HyperCasual Game Engine series.
by Ragendom
Price History +
🎮 HyperCasual Games Bundle #1 – 10 Mobile Puzzle Game Templates (Games #1–#10)
Modular Puzzle & Arcade Templates for Unity | Level Editors Included
HyperCasual Games Bundle #1 contains 10 fully functional mobile puzzle and arcade game templates built on the HyperCasual Game Engine core architecture.
Each game is a self-contained module with game logic, UI integration, custom level editors, and example levels — ready to customize, reskin, and expand.
This bundle is perfect for indie developers, solo devs, and small studios looking for a head start on their next hypercasual mobile game.
🕹️ Play demo: Browser Demo | Android Demo
Ads Are NOT Included
This bundle is part of the HyperCasual Game Engine – check out the full engine with 20+ games:
👉 Save Money (Bigger Bundle): HyperCasual Game Engine
🕹️ 10 Game Templates Included
- #1 Arrow Escape – Grid-based logic puzzle where players clear arrows by tapping them in the right order. Includes a visual JSON level editor with grid painting.
- #2 Block Associations – Drag-and-drop matching puzzle where players organize items into category sets. Multiple editor tools for graphics, previews, and sprite setup.
- #3 Color Block Jam – Spatial color puzzle where players slide groups of blocks to clear paths. Prefab-based level building.
- #4 Jigsaw Puzzle – Classic jigsaw mechanic with dynamic image slicing, snap-to-target logic, and a level creator tool that turns any image into a puzzle.
- #5 Drop the Dog Jam – Physics-based puzzle using SDF (Signed Distance Fields) hole rendering. Grid-painting level editor included.
- #6 Pixel Shooter 3D – Color-matching puzzle-shooter with conveyor belt mechanics, pig management, and 4 player abilities. Full 12x12 grid level editor with image-based level creation.
- #7 Topic Stack – Category sorting puzzle with conveyor columns, lock-in animations, and themed item sets. Visual level editor with theme toggles.
- #8 Solitaire Associations – Card-based solitaire meets category matching. Features hints, undo, draw pile, and a full-featured level editor with validation.
- #9 Coffee Go – Conveyor-based coffee cup sorting puzzle with parabolic arc animations. Level editor with visual tray preview and scene capture.
- #10 Bricky Bounce – 3D layered brick-breaking puzzle with ball routing, physics-based destruction effects, and a board + grid level editor.
🛠️ What's Included
✅ 10 complete game modules with scripts, prefabs, and example levels
✅ Custom Unity Editor Windows for level creation (per game)
✅ Shared core systems — Audio, UI, Camera, Level Management, Animations
✅ Data-driven levels using JSON and ScriptableObjects
✅ Clean, namespace-isolated C# code (no third-party dependencies)
✅ Mobile-ready for Android & iOS
🧩 Core Architecture
The bundle is built on a modular, extensible core:
- Singleton Managers for centralized game state and audio control
- Data-Driven Levels separating design from logic
- Namespace Isolation (HypercasualGameEngine) to prevent script conflicts
- Lightweight animation system (Position, Scale, Rotation tweens) with zero external dependencies
- Plug-and-play Win/Lose UI panel system
💡 Who Is This For?
- Hypercasual & mobile game developers
- Indie studios & solo devs
- Rapid prototyping & game jam participants
- Developers learning Unity custom editor tooling
- Teams building reskinnable puzzle games
📄 Documentation & Support
📩 Support: ragendom@gmail.com
Responses within 24–48 hours. Please include your order number for faster assistance.