2D Cannon Shooter – Game Kit (Waves & Upgrades)
A complete 2D Hyper-Casual wave shooter template featuring upgradeable cannons,splitting meteors,power-ups,a shop,and AdMob integration — ready to serve as a foundation for your commercial mobile game
by lemonana
Price History +
🚀 Launch Your Next Hyper-Casual Hit!
Cannon Shooter Kit is a complete, production-ready 2D wave shooter template designed to help developers quickly create their own addictive mobile arcade games.
Take control of a powerful cannon, blast falling meteors that physically break apart into smaller pieces, collect loot, and upgrade your arsenal to survive endless waves!
🛠️ Inspector-Based Customization:
Built around a ScriptableObject-based architecture. Cannons and power-ups can be configured through the Unity Inspector, allowing you to adjust gameplay values, damage, fire rates, and balance settings without modifying the existing code. More advanced extensions, such as adding new gameplay systems, may require C# changes.
💰 Ready for Monetization:
The template includes fully written, safe logic for Google AdMob (Rewarded Ads). Features like "Watch Ad to Revive", "Double Rewards", and "Free Gems" are already wired up to the UI.
🌟 Core Gameplay Features:
- Dynamic Wave System: Levels scale in difficulty with exponential meteor health and up to 10 intense waves per level.
- Splitting Meteors: Satisfying physics where large meteors split into multiple smaller, faster targets upon destruction.
- Permanent Upgrades: A complete Shop system to unlock new cannons (Classic, Twin, Laser) using Coins or Gems.
- Powerful Support Items: Upgradeable session boosts including Ground Fire Patches and Homing Missiles.
- In-Game Drops: Temporary power-ups that fall from the sky (Freeze Time, Ghost Invulnerability, Temporary Laser Beam).
⚙️ Professional Architecture:
The project is built with mobile performance in mind and uses optimized object pooling for projectiles and frequently spawned gameplay objects.
🎨 Render Pipeline Compatibility:
Works out-of-the-box with the Built-in Render Pipeline.
A detailed PDF documentation is included explaining how to:
- Add new Cannons and Power-ups
- Balance the game economy
- Enable DOTween (Animations) & AdMob integrations safely
Whether you want to learn clean game architecture, prototype new ideas, or publish a full commercial mobile game — this template provides everything you need to get started quickly.