2D TurnBattle system-Lite_VS


A modular and extensible 2D turn-based battle system for Unity, inspired by classic JRPGs. Fully configurable via ScriptableObjects and ready to use, designed for both developers and artists.


by Vesperal_Studio


Price History +

2D TurnBattle System – Lite is a complete and flexible 2D turn-based battle framework for Unity, inspired by classic JRPGs.


The system is built to serve two types of creators:

• Developers who want a solid, extensible combat foundation

• Artists who want to showcase characters, animations, VFX, and UI in dynamic battle situations — with zero coding required


All core gameplay elements are driven by ScriptableObjects and editor tools, allowing users to configure battles, moves and visual effects directly in the Inspector.

No programming knowledge is required to set up or customize the demo battle scene. Templates are provided to allow creators to focus purely on art when creating moves, animations, and visual effects.


This makes the package ideal not only for game development, but also for asset creators who want to present their art in a functional, interactive combat context.


WebGL Demo

A playable WebGL demo is available to showcase the battle system in action.


Demo link:

https://vesperalstudio.itch.io/2d-turnbattle-system-webgl-demo