ATLEG Multiplayer
Multiplayer 2D stickman combat template with physics-based characters, custom lobby system, Photon PUN 2 support, team gameplay, and full source code. Fast, fun, and fully customizable!
by Ultrabolt.dev
Price History +
ATLEG – Physics-Based 2D Multiplayer Combat 🎮
Welcome to the chaos! 🤯
ATLEG is a physics-based 2D multiplayer combat system made in Unity – featuring hilarious ragdoll stickman battles, Photon-powered networking, and complete multiplayer functionality out of the box.
Whether you're building a party brawler or just want to explore how physics-based characters work in multiplayer, ATLEG has it all! 💥
- Key Features:
* Fully working multiplayer (Photon PUN 2)
* Physics-based ragdoll stickmen with real momentum
* Grabbing, swinging, and brawling mayhem
* Team Game Mode with objectives
* Full lobby/gameplay flow with player setup
* Clean, modular C# code with custom inspectors
- Perfect for:
* 2D online brawler games
* Party physics game prototypes
* Learning multiplayer networking with Photon
* Developers who want fun chaos in their project
- Includes:
* Full scenes (Lobby + Gameplay)
* Networked Stickman prefabs
* Custom inspectors for easy tweaking
* Complete source code – ready to modify!
! Requires: Photon PUN 2 (Free) !
! Built-in: TextMeshPro (Unity default) !