ATLEG Multiplayer


Multiplayer 2D stickman combat template with physics-based characters, custom lobby system, Photon PUN 2 support, team gameplay, and full source code. Fast, fun, and fully customizable!


by Ultrabolt.dev


Price History +

ATLEG – Physics-Based 2D Multiplayer Combat 🎮

Welcome to the chaos! 🤯

 

ATLEG is a physics-based 2D multiplayer combat system made in Unity – featuring hilarious ragdoll stickman battles, Photon-powered networking, and complete multiplayer functionality out of the box.


Whether you're building a party brawler or just want to explore how physics-based characters work in multiplayer, ATLEG has it all! 💥


- Key Features:

         * Fully working multiplayer (Photon PUN 2)

         * Physics-based ragdoll stickmen with real momentum

         * Grabbing, swinging, and brawling mayhem

         * Team Game Mode with objectives

         * Full lobby/gameplay flow with player setup

         * Clean, modular C# code with custom inspectors  


- Perfect for:

         * 2D online brawler games

         * Party physics game prototypes

         * Learning multiplayer networking with Photon

         * Developers who want fun chaos in their project  


- Includes:

         * Full scenes (Lobby + Gameplay)

         * Networked Stickman prefabs

         * Custom inspectors for easy tweaking

         * Complete source code – ready to modify!  


! Requires: Photon PUN 2 (Free) !

! Built-in: TextMeshPro (Unity default) !