Day/Night Cycle (HDRP)
Real-time day and night cycle system with customizable lighting, time control, and demo scene—perfect for immersive environments.
by AIK Studio
Price History +
Create realistic, dynamic environments in your Unity scenes with this fully customizable Day and Night Cycle system.
Designed for developers of all levels, this asset provides a smooth, real-time transition between day and night with full control over time progression, lighting, and celestial simulation — including a built-in lunar system for accurate moon movement and positioning.
🎯 Key Features
- Real-time day and night transition
- Configurable sun and moon lighting system
- Built-in lunar system with moonlight control
- Adjustable time speed and start time
- Easy-to-use script with full Inspector support
- Clean, optimized, and readable code
- Mobile and desktop friendly
- Includes a complete and ready-to-use demo scene
- Full documentation and email support included
💡 Perfect For
Open-world, RPG, simulation, racing, survival, and sandbox-style games.
📦 Package Includes
- CycleManager.cs (core logic)
- Sun and Moon prefabs
- Demo scene with sample lighting setup
- PDF User Guide, Readme, License
- Clean folder structure: Scripts, Materials, Scenes, Prefabs, etc.
🛠️ Compatibility
- Works with Unity 2021.3 LTS and newer
- Supports Built-in Render Pipeline
- (URP and HDRP support coming soon)
🚀 Feature Roadmap (Upcoming Updates)
- 🌌 Star visibility system based on time of day
- 🌙 Moon phase simulation with dynamic visual changes
- 🔁 URP & HDRP lighting support out-of-the-box
📧 Support Contact
aikpak24@gmail.com
For help, feature requests, or bug reports.