Day/Night Cycle (HDRP)


Real-time day and night cycle system with customizable lighting, time control, and demo scene—perfect for immersive environments.


by AIK Studio


Price History +

Create realistic, dynamic environments in your Unity scenes with this fully customizable Day and Night Cycle system.

Designed for developers of all levels, this asset provides a smooth, real-time transition between day and night with full control over time progression, lighting, and celestial simulation — including a built-in lunar system for accurate moon movement and positioning.


🎯 Key Features

  • Real-time day and night transition
  • Configurable sun and moon lighting system
  • Built-in lunar system with moonlight control
  • Adjustable time speed and start time
  • Easy-to-use script with full Inspector support
  • Clean, optimized, and readable code
  • Mobile and desktop friendly
  • Includes a complete and ready-to-use demo scene
  • Full documentation and email support included

💡 Perfect For

     Open-world, RPG, simulation, racing, survival, and sandbox-style games.


📦 Package Includes

  • CycleManager.cs (core logic)
  • Sun and Moon prefabs
  • Demo scene with sample lighting setup
  • PDF User Guide, Readme, License
  • Clean folder structure: Scripts, Materials, Scenes, Prefabs, etc.

🛠️ Compatibility

  • Works with Unity 2021.3 LTS and newer
  • Supports Built-in Render Pipeline
  • (URP and HDRP support coming soon)

🚀 Feature Roadmap (Upcoming Updates)

  • 🌌 Star visibility system based on time of day
  • 🌙 Moon phase simulation with dynamic visual changes
  • 🔁 URP & HDRP lighting support out-of-the-box

📧 Support Contact

aikpak24@gmail.com
For help, feature requests, or bug reports.