Generator Engine & Fuel System
A system to fill a generator with fuel from a collected jerrycan. The Jerrycan can fill the generator or be filled by a fuel barrel. The generator has lots of customisable options and custom events.
by SpeedTutor
★★★★★ star rating
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Support: YouTube || Website || Discord || Email || Online Documentation
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The Generator System is a robust template designed for integrating a fully-functional generator system into your project. It employs a raycasting mechanism for collecting a Jerrycan, which holds fuel and activates an inventory system. The Jerrycan can be used to either fuel a generator or to be refilled at a fuel barrel. Each action is accompanied by custom UI elements for an immersive experience. The generator has customisation for fill rate, burn rate, rumble options and custom events.
MODELS INCLUDED:
- 1x PBR Generator (4096x4096 resolution)
- 1x PBR Jerrycan (2048x2048 resolution)
- 1x PBR Fuel Barrel (2048x2048 resolution)
INCLUDES:
- First Person raycast interaction
- Customisable Generator Mechanics
- Fuel Burning mechanic
- Rumbling mechanic
- New filling mechanic
- Inventory for Fuel Collection
- Adjustable gauges and limits
- Easily Customisable Controllers
- Puzzle Gameplay
- 3 PBR Models
- Generator, Jerrycan & Fuel Barrel
- Custom UI's for each item
- Full Documentation
- Online Documentation
- Full C# Source Code
NEW FEATURES:
- V1.4 - Infinite Fuel Barrel, new sound effects, new filling mechanics
- V1.3 - Fuel Burning, Optimisations, Custom Inspectors, New Objects and overall improvements
- V1.2 - Ease of use update with refinements
If you have any problems or have a question, don't hesitate to contact me via email