Generator Engine & Fuel System


A system to fill a generator with fuel from a collected jerrycan. The Jerrycan can fill the generator or be filled by a fuel barrel. The generator has lots of customisable options and custom events.


by SpeedTutor


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Support: YouTube || Website || Discord || Email || Online Documentation


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The Generator System is a robust template designed for integrating a fully-functional generator system into your project. It employs a raycasting mechanism for collecting a Jerrycan, which holds fuel and activates an inventory system. The Jerrycan can be used to either fuel a generator or to be refilled at a fuel barrel. Each action is accompanied by custom UI elements for an immersive experience. The generator has customisation for fill rate, burn rate, rumble options and custom events.


MODELS INCLUDED:

  • 1x PBR Generator (4096x4096 resolution)
  • 1x PBR Jerrycan (2048x2048 resolution)
  • 1x PBR Fuel Barrel (2048x2048 resolution)

INCLUDES:

  • First Person raycast interaction
  • Customisable Generator Mechanics
    • Fuel Burning mechanic
    • Rumbling mechanic
    • New filling mechanic
  • Inventory for Fuel Collection
  • Adjustable gauges and limits
  • Easily Customisable Controllers
  • Puzzle Gameplay
  • 3 PBR Models
    • Generator, Jerrycan & Fuel Barrel
  • Custom UI's for each item
  • Full Documentation
  • Online Documentation
  • Full C# Source Code

NEW FEATURES:

  • V1.4 - Infinite Fuel Barrel, new sound effects, new filling mechanics
  • V1.3 - Fuel Burning, Optimisations, Custom Inspectors, New Objects and overall improvements
  • V1.2 - Ease of use update with refinements

If you have any problems or have a question, don't hesitate to contact me via email