Grid Based Object Pickup & Placement System
A powerful, easy-to-use system for picking up, holding, and precisely placing objects with grid snapping and preview perfect for building, crafting, or interactive games.
by GamePlan Assets
Price History +
Advanced Object Pickup & Placement System lets you easily implement grabbing, holding, and grid-based placement with live preview visuals. Ideal for survival, building, and crafting games needing fast and smooth interactive mechanics.
❓ Why Advanced Object Pickup & Placement System?
Make your game instantly more interactive with professional-quality pickup and placement mechanics. Save development time with easy integration, flexible settings, and clean code ready for any genre.
Features:
- 🖐️ Pickup System: grab objects within range easily
- 📦 Place System: place objects precisely with one key press
- 🔲 Grid Snapping: snap placement to customizable grid size
- 👁️ Placement Preview: live visual preview with custom material
- 🎯 Hold Offset Control: adjust in-hand object position and rotation
- 🔧 Layer Mask Support: define pickup and placement layers
- 🏗️ Placement Prefabs: use separate placement visuals or prefabs
- 🚀 Easy Integration: minimal setup, clean component-based structure
- 📝 Full Source Code: fully commented, editable C# scripts
- 🎮 Custom Key Bindings: configure pickup and placement keys