Grid Based Object Pickup & Placement System


A powerful, easy-to-use system for picking up, holding, and precisely placing objects with grid snapping and preview perfect for building, crafting, or interactive games.


by GamePlan Assets


Price History +

Advanced Object Pickup & Placement System lets you easily implement grabbing, holding, and grid-based placement with live preview visuals. Ideal for survival, building, and crafting games needing fast and smooth interactive mechanics.


Why Advanced Object Pickup & Placement System?

Make your game instantly more interactive with professional-quality pickup and placement mechanics. Save development time with easy integration, flexible settings, and clean code ready for any genre.


Features:

  • 🖐️ Pickup System: grab objects within range easily
  • 📦 Place System: place objects precisely with one key press
  • 🔲 Grid Snapping: snap placement to customizable grid size
  • 👁️ Placement Preview: live visual preview with custom material
  • 🎯 Hold Offset Control: adjust in-hand object position and rotation
  • 🔧 Layer Mask Support: define pickup and placement layers
  • 🏗️ Placement Prefabs: use separate placement visuals or prefabs
  • 🚀 Easy Integration: minimal setup, clean component-based structure
  • 📝 Full Source Code: fully commented, editable C# scripts
  • 🎮 Custom Key Bindings: configure pickup and placement keys