Lives System


A Unity lives system with customizable max lives, regeneration timers, and session persistence. Perfect for life-based games, it simplifies integration, saving time while enhancing functionality!


by techjuego


Price History +

This package provides a complete, customizable life system for Unity projects. Developers can easily integrate a system where:

  • Lives are lost upon player action (e.g., failure or damage).
  • Lives regenerate over a specified time.
  • Developers can customize the maximum number of lives, regeneration interval, and other settings directly from the Inspector.

Perfect for casual, arcade, and puzzle games that require life-based gameplay mechanics.