Lives System
A Unity lives system with customizable max lives, regeneration timers, and session persistence. Perfect for life-based games, it simplifies integration, saving time while enhancing functionality!
by techjuego
Price History +
This package provides a complete, customizable life system for Unity projects. Developers can easily integrate a system where:
- Lives are lost upon player action (e.g., failure or damage).
- Lives regenerate over a specified time.
- Developers can customize the maximum number of lives, regeneration interval, and other settings directly from the Inspector.
Perfect for casual, arcade, and puzzle games that require life-based gameplay mechanics.