SaberToothTigers Skeletons


All Models built by Koban studios are specifically designed for optimum performance and effect.

The careful distribu ...


by Koban


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All Models built by Koban studios are specifically designed for optimum performance and effect.

The careful distribution of triangulated polygons assure the lowest polygon count for maximum game rendering as demonstrated in profiler.

The Smilodon (Saber-toothed tiger) skeleton is a fully working quadruped. It has many dramatic animations included, jumping, crouching, running and walking.

The animator controller is unusual in that it is designed to cope with ground alignment, slopes and jumping.
Included are AI Smilodons that employ off mesh links that allow the Ai to jump from place to place,
also included is scripts that make the tradjetory of these leaps editable, thus making the movement of the quadruped leaps more or less realistic as required.

AI models are capable of following targets that can easily placed throughout the scene.
The AI’s automatically sync their speed and turning velocity to the targets so the user will not need to adjust.

This native project and its unique scripts will provide the user with a plug and play facility that combines the features of many other unity projects.
Its value is in combining all the other features such as target led AI, unique mesh models and AI off nav mesh agents in one single project.

In this complete package that uniquely works out the scripting for quadrupedal animals you have all the elements needed for game play in one project.
The skeleton once loaded will also be easily replaced with any quadruped mesh of your own design, or you may like to simply use the Smilodon.