Strategy Camera Controllers
A collection of strategy game cameras in the classic Blizzard-RTS style, as well as modern simulation and tactics game cameras.
by Parallel Cascades
Price History +
A collection of strategy camera controllers built for PC games with Mouse+Keyboard controls with Unity’s New Input System.
Documentation | Demo | Free Version | Discussions
Includes distinct camera styles inspired by classic genre staples:
- Classic RTS camera (Blizzard RTS style - Warcraft, Starcraft-like)
- Tactical war camera (Total War style)
- Simulation camera (Overhead camera with full pitch, yaw, and pan control).
- Orthographic (Isometric) classic RTS camera
Includes sample scenes, ready-to-use prefabs, basic cursor sprites, and extensible and well-documented code.
Advanced features include:
- Automatic elevation adjustment for cameras - rise above terrain curves, buildings, and obstacles to avoid clipping.
- Interactable minimaps - for UIToolkit and UGUI, click on minimaps to move the camera.
- Custom Cursor state system with Scriptable Objects
- Editor tools to constrain the cursor to the game view window for edge scrolling (works in Editor Play mode and in builds).