Troop Battle System
Troop Battle System is a complete large-scale battle framework that uses Toon RTS Units by Polygon Blacksmith.
by Theta Vox
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Troop Warfare System is a real-time squad combat framework with 8 squad types currently. Click banners directly or use box drag-selection. Units can freely engage when threatened nearby or can be given the order to hold position and only engage in combat from where they are standing. RTS controls allow assigning squads to groups with CTRL-# and recall them by pressing #.
Combat includes melee, ranged, cavalry, and healer. Shielded infantry block and recover stamina, spearmen counter cavalry, archers fire single-target arrows with ballistic lead prediction against moving targets, and mages lob area-of-effect fireballs with falloff damage. Priests heal from range with a claim system so multiple healers never pile onto the same target. Each squad type carries one of eight activatable abilities — Charge, Impale, Flame Arrows, Sanctuary, and more. On the battlefield side, an opposing battalion AI can take command of enemy squads by grouping AI squads in close proximity to each other into a battalion that acts as a single unit.
A dedicated editor window automates converting raw Toon RTS Units pack prefabs into fully wired, combat-ready unit prefabs — no manual component wiring required. Toon RTS Unit packs sold separately.