True Ballistics


A physically-accurate ballistics simulation system that provides realistic trajectories, ricochets, penetration mechanics for games requiring authentic projectile behavior.


by Fronkon Games


Price History +

🕹 WINDOWS DEMO |📄 DOCUMENTATION | ❤️ MORE ASSETS ❤️


Physically Accurate: real-world ballistics physics including gravity, air resistance, drag models (G1, G2, G5, G6, G7, G8), and environmental effects.

High Performance: built on a custom lightweight Entity Component System (ECS) architecture with Unity Jobs and Burst compilation for optimal performance, capable of handling hundreds of simultaneous projectiles.

Realistic Ricochets: physically-based bullet deflection with angle-dependent probability and energy retention based on material properties.

Advanced Penetration Mechanics: energy-based projectile penetration through materials with realistic entry/exit behavior and stuck projectile handling.

Advanced Effects: coriolis effect, spin drift, weather simulation, and atmospheric conditions.

Weapons Database (380+): real-world weapons with authentic ballistic data including pistols, rifles, shotguns, machine guns, and sniper rifles.

Comprehensive Material System: extensive surface interaction properties with material-specific ballistic characteristics for different surfaces.

FPS Implementation Demo: complete FPS demo system showcasing all features with clean, documented code.


💡 Online documentation, support and free updates.

💡 Desktop, mobile and VR (not web).

💡 Built-In, URP and HDRP.

💡 Unity 6 or higher.


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