Tycoon Kit – Hospital, Hotel, Park & Prison Management Sim


Build rooms on a grid, hire and train staff, and let the queues decide whether you profit. A complete management sim in plain C#, no imported art, playable in your browser.


by Faven Games


Price History +

A complete facility management sim for Unity. Open the demo scene, press Play,

and a hospital runs.


Playable demo: https://tycoonkitfavengames.netlify.app


What it does

- Grid building, with rooms that need a door onto a corridor

- Refused placements say why, in plain words

- Visitors follow plans, queue, lose patience and walk out

- Reputation follows satisfaction and sets tomorrow's arrivals

- Staff work, tire, take breaks, and can be trained

- Research ladder with prerequisites and reputation gates

- Three upgrade levels per room, and marketing that buys demand

- Save and load, including the random stream


What's included

- 12 rooms, 7 research projects and 3 campaigns as sample data

- Demo scene that builds itself at runtime

- Full C# source, three assembly definitions, commented throughout

- README and manual in the package


Requirements

- Unity 2022.3 or newer. Universal Render Pipeline. No third-party packages.


Technical details

The simulation is plain C# with no Unity objects in it, so it steps headlessly

and is covered by 182 automated assertions. One seeded random stream, so the

same seed replays exactly. All formatting is culture invariant. The view is

built from Unity primitives, so no art is imported and none is licensed. Give

any room a prefab and the view spawns yours instead.


Limitations

One member of staff per room. Rectangular rooms with one door. The hospital is

the only theme shipped; the engine is not hospital specific, so hotel, prison

and park are data.


Support

info@favengames.com