Tycoon Kit – Hospital, Hotel, Park & Prison Management Sim
Build rooms on a grid, hire and train staff, and let the queues decide whether you profit. A complete management sim in plain C#, no imported art, playable in your browser.
by Faven Games
Price History +
A complete facility management sim for Unity. Open the demo scene, press Play,
and a hospital runs.
Playable demo: https://tycoonkitfavengames.netlify.app
What it does
- Grid building, with rooms that need a door onto a corridor
- Refused placements say why, in plain words
- Visitors follow plans, queue, lose patience and walk out
- Reputation follows satisfaction and sets tomorrow's arrivals
- Staff work, tire, take breaks, and can be trained
- Research ladder with prerequisites and reputation gates
- Three upgrade levels per room, and marketing that buys demand
- Save and load, including the random stream
What's included
- 12 rooms, 7 research projects and 3 campaigns as sample data
- Demo scene that builds itself at runtime
- Full C# source, three assembly definitions, commented throughout
- README and manual in the package
Requirements
- Unity 2022.3 or newer. Universal Render Pipeline. No third-party packages.
Technical details
The simulation is plain C# with no Unity objects in it, so it steps headlessly
and is covered by 182 automated assertions. One seeded random stream, so the
same seed replays exactly. All formatting is culture invariant. The view is
built from Unity primitives, so no art is imported and none is licensed. Give
any room a prefab and the view spawns yours instead.
Limitations
One member of staff per room. Rectangular rooms with one door. The hospital is
the only theme shipped; the engine is not hospital specific, so hotel, prison
and park are data.
Support
info@favengames.com