Ultimate – FPS modular health system


A modular & feature-rich health system for Unity (URP) with auto-heal, dynamic UI, post-processing effects, invincibility, health pickups & more! Easy to use & fully customizable!


by COSMIC GAMES


Price History +

🔥 Ultimate Modular Health System for Unity (URP) 🔥


🏆 The Most Comprehensive & Flexible Health System for Your Game!

Looking for a highly customizable, modular, and easy-to-use health system for your Unity game? Look no further! The Ultimate Modular Health System is designed for developers who want a feature-rich, visually dynamic, and performance-optimized health management solution that works seamlessly in FPS, RPG, Survival, and Action games.

This system is packed with features such as dynamic UI updates, color-changing health bars, auto-healing, damage effects, invincibility mechanics, post-processing effects, and fully customizable health pickups. The package is built with scalability and modularity in mind, making it easy to integrate into any project, whether you're a beginner or an advanced Unity developer.


🌟 Key Features & Highlights


1️⃣ Dynamic Health Bar System

🔹 The health bar smoothly updates based on current health.
🔹 Color-coded indicators:

  • 🟩 Green (Healthy) – Above 60%
  • 🟨 Yellow (Caution) – Between 30% and 60%
  • 🟥 Red (Critical) – Below 30%

🔹 Adjustable UI elements for quick customization.
🔹 Displays health percentage in real-time.


2️⃣ Advanced Auto-Healing System

🔹 Configurable auto-heal that kicks in after 5 seconds of taking damage.
🔹 Adjustable healing amount and intervals for different gameplay needs.
🔹 Toggle Auto-Heal ON/OFF easily in the inspector or at runtime.
🔹 Healing animation & visual effects (green vignette).


3️⃣ Immersive Post-Processing Effects (URP)

🔹 Uses Universal Render Pipeline (URP) Post Processing for:
Vignette Effects:

  • 🔴 Red vignette when taking damage.
  • 🟢 Green vignette when healing.
    Desaturation Effect: The screen turns black & white as health decreases.
    Breathing Effect: Vignette pulses at low health for immersive stress effects.
    Highly customizable intensity & duration settings.

4️⃣ Death Panel & Revival System

🔹 Fully customizable Death UI.
🔹 "Revive" Button brings the player back to full health.
🔹 Optional Invincibility Mode after reviving to prevent immediate death.
🔹 5-second Invincibility Timer UI with:

  • Progress bar countdown
  • Invincibility icon overlay

5️⃣ Customizable Health Pickup System

🔹 Easily place health pickups in your game world.
🔹 Floating & Rotating animations for better visibility.
🔹 Assign different healing values to different pickups.
🔹 Works with both 2D & 3D games.
🔹 Play custom pickup sound effects when collected.


6️⃣ UI & Sound Effects for Maximum Feedback

UI Buttons for debugging (Manual Damage & Healing).
Animated UI Elements for smooth transitions.
Damage & Healing Audio Effects for immersive feedback.
Error Handling to prevent incorrect configurations.


7️⃣ Fully Modular & Optimized Code

🔹 Clean, well-structured C# code following best coding practices.
🔹 Easy to extend & modify for advanced developers.
🔹 Works out-of-the-box with minimal setup.
🔹 Lightweight & optimized to ensure smooth performance.

🚀 Why Choose This Health System?


Fully Modular & Customizable – Adjust every aspect of health management.
Designed for Beginners & Pros – Simple to integrate, powerful in features.
Perfect for Any Game Genre – FPS, RPG, Survival, Horror, Battle Royale, etc.
Optimized for Performance – No unnecessary overhead or lag.
Works with Unity 2021+ & URP – Designed specifically for Universal Render Pipeline.
Regular Updates & Support – Expandable system with future updates planned!


🔧 Customization & Extensibility

The system is designed to be easily modified and expanded:

  • Add new post-processing effects (e.g., screen shake, blur effects).
  • Extend the health system for armor & shields.
  • Modify the UI to match your game’s theme.
  • Integrate with enemy AI & damage dealers.