UMVCS Architecture Framework
The UMVCS architecture framework embraces the Model-View-Controller-Service paradigm. Read More On Medium.com... * https://sam-16930.medium.com/unity-game-architectures-part-1-dc53b3c7307d
by Samuel Asher Rivello
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The UMVCS is a Mode-View-Controller architecture framework that is MonoBehaviour-dependant. Each of the four concerns extends MonoBehaviour. This comes with pros and cons.
Run the included sample to see UMVCS in action. Then inspect the code to learn more.
Documentation
- Assets/UMVCS/Documentation/ReadMe.asset
- Assets/UMVCS/Documentation/Documentation.txt
Getting Started
- Open Unity Menu: File -> Build Settings
- Add "1. Loader" and "2. Main" to Build Settings
- Open Unity Menu: File -> Open Scene
- Open "1. Loader"
- Open Unity Menu: Edit -> Play
- Enjoy
External Dependencies
- None