UMVCS Architecture Framework


The UMVCS architecture framework embraces the Model-View-Controller-Service paradigm. Read More On Medium.com... * https://sam-16930.medium.com/unity-game-architectures-part-1-dc53b3c7307d


by Samuel Asher Rivello


Price History +

The UMVCS is a Mode-View-Controller architecture framework that is MonoBehaviour-dependant. Each of the four concerns extends MonoBehaviour. This comes with pros and cons.


Run the included sample to see UMVCS in action. Then inspect the code to learn more.



Documentation

  • Assets/UMVCS/Documentation/ReadMe.asset
  • Assets/UMVCS/Documentation/Documentation.txt

Getting Started

  1. Open Unity Menu: File -> Build Settings
  2. Add "1. Loader" and "2. Main" to Build Settings
  3. Open Unity Menu: File -> Open Scene
  4. Open "1. Loader"
  5. Open Unity Menu: Edit -> Play
  6. Enjoy

External Dependencies

  • None